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  1. #1
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    Quote Originally Posted by Flocci View Post
    1. The crystals from the event are not included, so you can do it if you start with only 9. Maxing her is really affordable for a maxed out top tier black unit, if you consider what 9 crystals would usually give you on the gacha. I would still recommend having a bit of a safety net though, in case you don't flawlessly clear everything.

    2. I think awakening didn't exist back then, so they should "only" be normal CCs, but the map does look quite intimidating. The lowest I've seen was someone who did it with, like, half the Team CC'd, and his strategy relied heavily on an event mage we skipped on our version, so I'm not sure how well it translates for us. The good thing is that the mission before that looks quite doable and gives almost the same amount of Serum per stam. I don't know how strong your team is, but I wouldn't be surprised if 1 week of preparation would be enough for anyone to become strong enough to clear that map.
    You will need a few more crystals that way, but I expect it to be something like.... +2-ish added to the average, but that's just a gut feeling without doing the actual calculation.

    On a side note, that map also has a decent chance of dropping Daniela (like, 15% if I remember the numbers from the wiki correctly), so if you need some silver archers for CCing a certain trading post unit, it might be worth doing the 2nd to last map even if you can actually clear the last one with no problems.
    Ty for info.
    My main problem is that I messed up at beginning of my games and used up some silver units, so I were not able to CC much units. but I a few good platinum non CC units. here are my main units right now and their stats will go higher till event(Affection in parentheses):

    CCed units:

    katie lvl 50 CC 41(50%)
    cloris lvl 50 CC 40(100%)
    mehlis lvl 50 CC 41(100%)
    kerry lvl 50 CC 40(100%)

    non-CC units:

    platinum:
    echidna lvl 45(100% -> unit cost 28)
    maribel lvl 50(50% -> unit cost 18, skill lvl 3) :s
    bashira lvl 50(50%)
    lyla lvl 50(50%)
    jerome lvl 40(17%)
    cypria lvl 40(30%)
    hina lvl 40(0%)

    silver:
    allisa lvl 50(50% -> skill lvl 3)
    vallerie lvl 49(0%)
    dorca lvl 42(50%)
    calliope lvl 43(21%)
    leeane lvl 41(24%)
    gerald lvl 40(0%)
    mortimer lvl 40(0%)
    crave lvl 40(0%)
    elaine lvl 40(25%)
    soma lvl 21(32%)
    harissa lvl 21(21%)
    phyllis lvl 28(21%)

    i have these additional silver units that can be used for CCing:
    1 soldier, 3 heavy, 1 archer, 2 rough, 2 bandit, 2 mage

  2. #2
    It doesn't look to me like you should really have all that many issues with the maps. Maybe the swarms of paralyzing units? I don't really know how difficult those are to handle compared to the above videos. Really hard for me to judge when I've not done the maps myself.

    But I think as long as you can tank and kill a lich, then you should be fine. But between now and the event, I'd be working on getting those silver healers CC and leveled to at least 40. You can't go wrong with more healing power.

  3. #3

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    Quote Originally Posted by Flocci View Post
    Where in the guide is it? Can't see anything about the actual probabilities in there, just found the raw numbers of "min/avg/max" without any mention of how (un)likely they are. Or maybe I'm just too tired to notice it.
    Those are the actual probabilities... it is literally in there name

    Minimum is if you are a lucky bastard and get all the drops.... just like maximum is if your luck sucks and you only get the guaranteed drops. Average is just that the average. If you got everything on their drop rate. You didn't get any more or less drops than you should have statistically gotten.

    Above average drops would be between min and avg while below average drops would put you between avg and max.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  4. #4
    Quote Originally Posted by Lafate View Post
    Those are the actual probabilities... it is literally in there name

    Minimum is if you are a lucky bastard and get all the drops.... just like maximum is if your luck sucks and you only get the guaranteed drops. Average is just that the average. If you got everything on their drop rate. You didn't get any more or less drops than you should have statistically gotten.

    Above average drops would be between min and avg while below average drops would put you between avg and max.
    Those are not the probabilities, it just tells you when you are above or below average. It just covers which results "can" technically happen, my post was about how likely they are, which was mentioned nowhere in the guide. I've seen people worry their head off because they couldn't reach 35 crystals and thought "what if I'm unlucky and need the max amount?", not knowing that even paying 5 more crystals is so unlikely that it's practically not gonna happen to anyone in the entire history of the game.
    Last edited by Flocci; 06-11-2015 at 12:40 AM.

  5. #5

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    Quote Originally Posted by Flocci View Post
    Those are not the probabilities, it just tells you when you are above or below average. It just covers which results "can" technically happen, my post was about how likely they are, which was mentioned nowhere in the guide. I've seen people worry their head off because they couldn't reach 35 crystals and thought "what if I'm unlucky and need the max amount?", not knowing that even paying 5 more crystals is so unlikely that it's practically not gonna happen to anyone in the entire history of the game.
    Actually... you'd only be more likely to get the average. Which it is why it is that. You are not more likely to get all the drops then you are to get none of the drops(that you can miss). You are just as likely to be above average as you are behind. Being on average has the highest probability of occurs because it is just that the average. If it wasn't the most likely to occur for the majority of people it would not be the average.

    Haven't exact numbers like.... you have a 1 in 100m chance to have to spend the maximum amount of crystals needed. Doesn't really help or change anything at all. Hell they still wouldn't know what the maximum was.

    TL; DR You are more probable to be on average then off it. That is all anyone needs to know in regards to probability unless they are gambling. That is a different kettle of fish.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

  6. #6
    I think the whole point that [MENTION=9]Flocci[/MENTION]; was trying to help explain was geared more towards the 4chan audience that I had seen were worried they wouldn't have enough SC, even though they had more than the "average" needed for their stamina levels.

  7. #7
    Quote Originally Posted by Lafate View Post
    Actually... you'd only be more likely to get the average. Which it is why it is that. You are not more likely to get all the drops then you are to get none of the drops(that you can miss). You are just as likely to be above average as you are behind. Being on average has the highest probability of occurs because it is just that the average. If it wasn't the most likely to occur for the majority of people it would not be the average.

    Haven't exact numbers like.... you have a 1 in 100m chance to have to spend the maximum amount of crystals needed. Doesn't really help or change anything at all. Hell they still wouldn't know what the maximum was.

    TL; DR You are more probable to be on average then off it. That is all anyone needs to know in regards to probability unless they are gambling. That is a different kettle of fish.
    Yes, the average is most likely (in this case), but what people need is not just the most likely scenario, but the likely scenarioS. People don't just want to know when they have an about 50% chance of winning (the average in the middle), but rather when they can feel safe. That's the exact opposite of gambling, gambling would be if you just get the average amount and hope for the best.

    The probabilities I gave were not probabilities like 1 in 100m, that's why I cut them off when they got to that point of "not going to happen ever", exactly because those numbers aren't relevant anymore. The relevant numbers listed were the 10% chance, the 1% chance, maybe also the 0.01% chance, because these chances will still happen to the players. The exact point was that everything beyond that is so unlikely that they don't matter.

    The reason I made the post in the first place was in reaction to people who were actually afraid of having bad luck. Most people can't intuitively judge how likely these things are, so if they hear something like "max: 35", some actually become afraid of it because they don't know it's a 1 in 100mmmmmmmmmmmmm (yes, this is the number of "m"s, not just an exaggeration) chance. Not everyone can just spontaneously conjure up 35 crystals on the spot, so it's important to know at which number it's already safe.

    Tl;dr: The very fact that the max number created a boogeyman that some people were needlessly afraid of shows how the original data gave people the wrong impression and made it necessary to give some additional info to dispel those fears.
    Last edited by Flocci; 06-11-2015 at 01:44 PM.

  8. #8
    For what it's worth, I appreciate the additional detail for required crystals.

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