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    Vampire's Bride event guide

    Welcome boys and girls! It is time we save us/kidnap us a Vampire girl. Remember to bring your silver bolts and cross bows... just remember not to aim them at Karma. Now this is our first collection event. If you do not know what that is. It is very simple. You run the event maps to obtain the special event item. The more of that item(in this case Vampire Serum) you obtain, the strong the event unit(in this case Karma) becomes.

    OETA: 6/9/2015
    ETA: 6/16/2015

    Quote Originally Posted by NutakuDev
    And now that I've delivered the good news... the Vampire Bride will not be arriving until the 16th. This is partly due to a major required game update that is eating into Japan's development time. It sucks but there's nothing to be done for it.

    However, as a result of the ongoing discussion regarding event frequency, we now have a concrete goal of daily active users we need to hit in order to get the same events as Japan. Our marketing department is going into overdrive to try to get those numbers so that we can bring up the frequency, make Japan happy, and make you guys happy.
    Rewards



    Yes both of these beauties are Karma. Yes she does come in different rarities. Yes it does matter how much of the event item you collect. Yes you can get the black one without spending any SC if Aigis does not hate you during the event. Yes you do have to wait until after the event to get Karma.

    Requirements
    250: Vampire Princess Karma joins you.
    270: Karma starting level is 5
    300: Karma gains -1 cost (Total: -1)
    320: Karma gains 1 skill level (Total: 2/5)
    340: Karma starting level is 10
    370: Karma gains -1 cost (Total: -2)
    400: Karma starting level is 15
    450: Karma starting level is 20
    500: Karma gains 1 skill level (Total: 3/5)
    600: Karma gains -1 cost (Total: -3)
    700: Karma changes classes from Vampire Princess(Platinum) to Immortal Princess(Black)
    800: Karma gains 1 skill level (Total: 4/5)
    900: Karma gains -1 cost (Total: -4)
    1000: Karma gains 1 skill level (Total: 5/5)
    1200: Karma gains -1 cost (Total: -5)



    Blessings


    Shield of the goddess: 10, Decrease physical damage taken 30%
    Safety of Mystery: 10, Decrease magic damage taken 30%
    Quick Formation: 10, All units cost -2
    Arrow Time: 0, Increase Vampire Hunters base attack by 100%
    Arrow of Light: 7, Increase Archers base attack by 50%
    Silver Bullet: 7, Increase Pirates base attack by 50%
    Fast healing: 5, Healers and Dragon Shamans heal for 50% more
    Collectively Triggered: 40, All of the above effect are activated
    Paralysis Resistant: 3, Less likely to become paralyzed. You also recover from paralysis faster.



    New Enemy Units


    Goblin Mage

    Attack type: Ranged Magic
    HP: 640
    Atk: 181
    Def: 0
    MR: -

    Werewolf

    Attack type: Melee Physical
    HP: 2000
    Atk: 550
    Def: 800
    MR: 0

    Silver Wolf

    Attack type: Melee Physical
    HP: 2400
    Atk: 650
    Def: 2000
    MR: 0

    Lesser Vampire

    Attack type: Melee Physical
    HP: 7000
    Atk: 300
    Def: 0
    MR: 0
    Note: This enemy has the ability to cause paralysis. If your unit is hit six times by this or any other enemy type that causes this status effect they will become paralyzed for around 12 seconds.

    Vampire

    Attack type: Melee Physical
    HP: 20000
    Atk: 400
    Def: 0
    MR: 0
    Note: This enemy has the ability to cause paralysis. If your unit is hit six times by this or any other enemy type that causes this status effect they will become paralyzed for around 12 seconds.



    Maps


    Note: This time I'm going with videos from Niconico. It is simply better then Youtube, and I can find video from the original incarnation of the event instead of the revival; where all you see is awakened units.

    Avenger


    Charisma: 20
    Stamina: 1
    Experience: 150
    Gold at 3☆: 1200
    Initial Unit Points: 5
    Life: 15
    Max # of Deployed Units: 8
    Number of Enemies: 31
    Video: ?????????????????????3 ? ??????:GINZA | ???????????????:?????3? ? ??????:GINZA
    Drops:



    Servant of Darkness


    Charisma: 30
    Stamina: 1
    Experience: 200
    Gold at 3☆: 1500
    Initial Unit Points: 10
    Life: 15
    Max # of Deployed Units: 8
    Number of Enemies: 52
    Video: ??????????????????????3 ? ??????:GINZA | ???????????????:??????3? ? ??????:GINZA
    Drops:



    Maokami Attack


    Charisma: 35
    Stamina: 2
    Experience: 250
    Gold at 3☆: 1800
    Initial Unit Points: 20
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 44
    Video: ???????????????3?CC?? ? ??????:GINZA | http://www.nicovideo.jp/watch/sm22966812
    Drops:



    Moonlit Night of Battle


    Charisma: 40
    Stamina: 3
    Experience: 300
    Gold at 3☆: 2100
    Initial Unit Points: 20
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 63
    Video: http://www.nicovideo.jp/watch/sm22967147 |http://www.nicovideo.jp/watch/sm22971288
    Drops:



    Oinosu Kyoku-Kyu


    Charisma: 60
    Stamina: 3
    Experience: 350
    Gold at 3☆: 2250
    Initial Unit Points: 30
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 29
    Video: http://www.nicovideo.jp/watch/sm22967446 | http://www.nicovideo.jp/watch/sm22985665
    Drops:



    The Silver Wolf Threat


    Charisma: 40
    Stamina: 4
    Experience: 300
    Gold at 3☆: 2700
    Initial Unit Points: 30
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 44
    Video: http://www.nicovideo.jp/watch/sm23017322 | http://www.nicovideo.jp/watch/sm23018439
    Drops:



    Vampire


    Charisma: 50
    Stamina: 5
    Experience: 350
    Gold at 3☆: 3000
    Initial Unit Points: 30
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 51
    Video: http://www.nicovideo.jp/watch/sm23017436 | http://www.nicovideo.jp/watch/sm23021894
    Drops:



    Residents of Darkness Kyoku-Kyu


    Charisma: 60
    Stamina: 6
    Experience: 400
    Gold at 3☆: 4500
    Initial Unit Points: 30
    Life: 10
    Max # of Deployed Units: 8
    Number of Enemies: 30
    Video: http://www.nicovideo.jp/watch/sm23017811 | http://www.nicovideo.jp/watch/sm23029341
    Drops:





    Comments about the event

    Honestly, Witches and Mages are probably going to your best friend during this event, and you'll see just how useful Rogues can actually be. For those of you that hit the 'land mine' that was Liana in premium summon. Well guess what she is going to be extremely useful here. Not because she is a black healer, but because she has the ability to remove paralysis. That status effect is going to be a big factor during this event.



    Spotlight Units



    New Characters Arriving


    Immortal Princess Karma



    HP: 3240(3720 Awakened)
    Atk: 684(782 Awakened)
    Def: 454(473 Awakened)
    MR: 0
    Block: 1
    Cost: 18
    Skill: She increases her attack and defense by 30% for 13 seconds, during the time this skill is active she cannot die. 1 second WT, 75 second CT.
    Ability: N/A
    Awakened Skill: She increases her attack by 60% at the cost of her defense becoming 0 for 13 seconds, during the time this skill is active she cannot die. 5 second WT, 65 second CT.
    Awakened Ability: Heal all allied units(that can be healed) on the map for 50% of the damage she takes. If she happen to be at 1 HP due to the effects of her skill all damage taken is still read as if she was at full health. Meaning that if she was to take a 1000 damage hit at 1 HP with her skill active she would heal her allies for 500 not 1.



    Vampire Princess Karma



    HP: 2956(3437 Awakened)
    Atk: 598(707 Awakened)
    Def: 394(430 Awakened)
    MR: 0
    Block: 1
    Cost: 16
    Skill: She increases her attack and defense by 30% for 13 seconds. 12.5 second WT, 25 second CT.
    Ability: N/A
    Awakened Skill: N/A
    Awakened Ability: She restores 1% of her maximum HP every time she attacks.



    Bounty Hunter Elisabeth



    HP: 1761(2142 Awakened)
    Atk: 353(390 Awakened)
    Def: 206(256 Awakened)
    MR: 0
    Range: 200
    Cost: 14
    Skill: She increased her attack by 70% and nearly doubles her attack speed for 30 seconds. 20 second WT, 40 second CT.
    Ability: N/A
    Awakened Skill: N/A
    Awakened Ability: She increases her attack range by 10. Bringing it up to 210.



    Avenger Vincent



    HP: 1440(1805 Awakened)
    Atk: 298(339 Awakened)
    Def: 160(198 Awakened)
    MR: 0
    Range: 200
    Cost: 13
    Skill: He increase his attack range by 70% for 25 seconds. 20 second WT, 30 second CT.
    Ability: N/A
    Awakened Skill: N/A
    Awakened Ability: He has a 20% chance to launch two attacks in a row.



    Apprentice Cavalry Mischa(More then likely going to be replaced with Elaine)



    HP: 1300
    Atk: 513
    Def: 277
    MR: 10
    Block: 1
    Cost: 13
    Skill: She heals herself for 25% of her maximum health. 30 second WT, 30 second CT.
    Ability: N/A
    Awakened Skill: N/A
    Awakened Ability: N/A





    New Classes Being Introduced


    Vampire Hunter/Vampire Killer/Undead Killer
    Damage Type: Physical
    Blocks: -
    Role: Rear
    Description: Units of this class have a shorter attack range when compared to the Archer class. However, their damage per second is much higher when comparing the same rarity units. This is due to the class firing multiple arrows at once(2 before CC, and 3 after CC). In situation when you do not need the additional range from Archers; A Vampire Hunter will generally be preferred, but know that they are fairly ineffective when dealing with heavily armored units. After awakening, they deal additional damage when attacking undead enemy units. They work very well with buffers like Dancers.

    Vampire Princess/Vampire Queen
    Damage Type: Magical
    Blocks: 1
    Role: Duelist, Ganker
    Description: The best use of this unit class is a Ganker. She cannot be healed by allied units, but after being awakened can heal herself for 1% of her maximum health every attack.

    Immortal Princess/Immortal Queen
    Damage Type: Magical
    Blocks: 1
    Role: Duelist, Ganker, Support(AW)
    Description: The best use of this unit class is a lightning rod and boss fighter. When her skill is active she cannot die. Care must be taken to withdraw her before her skill ends if her health is to low. When awakened she will heal every allied unit on the field for half the damage dealt to her(When near death damage taken will still count as if she lost that much life).



    Minimum, Average, and Maximum SC cost to achieve a perfect Karma


    This is assuming you spent the entire 2 week trying to obtain her, and going in with full stamina and charisma. Passing on everything else. Remember you get 8 SC from the event maps.

    100
    Min: 10
    Avg: 19
    Max: 35

    101
    Min: 8
    Avg: 17
    Max: 33

    120
    Min: 8
    Avg: 16
    Max: 30

    140
    Min: 8
    Avg: 15
    Max: 28

    160
    Mix: 7
    Avg: 14
    Max: 26

    180
    Min: 7
    Avg: 13
    Max: 24

    200
    Min: 6
    Avg: 12
    Max: 23

    Last edited by Lafate; 06-07-2015 at 12:37 PM.

    Millennium War Aigis Harem
    Updated: 22/4/2016


    Nutaku ID: 978368 | IGN: Lafate

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