Good timeofaday, brave Princes! It is that time of the week again, and as customary for the second week of Star Break, revival comes our way. And it is the revival of previous Star Rush, one considered hardest at his time, which means time for a revenge!
So let's kick the behind of The Summon Beast in the Earth!
Revival runs: 2017-08-01 to 2017-08-08
RewardsThis is a Moment Crystal collection event. You farm event maps for special Moment Crystal drops and use it to buy event target(s) from Trading Post.
(Re)Introducing the Summoner Solano. First of her special class (meaning, no class evolution necessary), Solano is Summoner - rear slot magical AoE blasting equivalent of an Angel - off skill they don't attack at all, but once you fire up their skill, they start blasting everybody in range with the flaming wrath of their Summons. Range is a bit lower than of a mage before Awakening and equals mage's after it. Sure, needing the skill to deal damage may be a disadvantage, but as with Angels, Summoners have more than enough stats to make up for it. And they cost half a mage, to boot! Awakening for Solano specifically brings the boon of increased attack speed, making able to squeeze an extra attack at max skill (11 when before Awakening there was 10). And a massive potential attack increase, with barely a dip upon Awakening itself, so do Awaken her ASAP. Skill Awakening, whenever it becomes available for her, turns her damage into true, meaning no pesky demons or mithril golems will be safe from the raging flames of Solano's Summon - Efreet - anymore. Cost of such a wonderful transition is 5 s decrease in duration, dropping number of attacks to 9, but true damage is very much worth it.
Noted enemy stats
Name Attack type HP Atk Def MR AS Notes Living Ax
Armor GoldPhysical
Melee2016
2240576
6401800
30000
0125
125Map 9
Map 10Living Ax
Armor BlackPhysical
Melee7200 630 3000 0 125 Has Aura Efreet Magical
PBAoE22500
25000300
300300
3000
0220
220Map 11 drops,
Map 12Cyclops
(Green)Physical
Melee4800 -
- 6000800 -
- 1000100
1000
0240
240Slow
SlowCyclops
(Red)Physical
Melee10800 -
- 120001350 -
- 1500200
2000
0240
240Slow
SlowCyclops
(Black)Physical
Melee20000
230002000
2500300
3000
0240
240Slow
Slow, has auraLich Magical
Ranged13200
12000500
700300
50000
0145
110Long range
Aura, long range
Stat correction: 0.8 for first map, 0.9 for second and third map, 1.0 for forth and fifth, 1.1 for sixth, 0.8 for seventh, 1.0 for eight, 0.9 for ninth, 1.0 for tenth, 0.8 for eleventh, 1.0 fro twelfth.
Additional enemy defense buff: 3.0 for ninth map, 5.0 for tenth.
Table above shows corrected numbers.
Maps
Summoner (E)A new encounter in the underground world shrouded in the dark.
Charisma 20 Experience 120 Initial UP 10 Max deploy 8 Stamina 1 Gold @ 3* 1050 Life 10 Enemies 36
Gimmick: -
Map:
Video:
Drops:
Road to Hell (N)Dangerous adventure begins in search of summoned beasts sealed deep in the ground.
Charisma 50 Experience 150 Initial UP 10 Max deploy 8 Stamina 1 Gold @ 3* 2000 Life 10 Enemies 32
Gimmick: Skills are unusable
Map:
Video:
Drops: x3
The Underground Sacred Spring (H)Protect the sacred spring of the underground and recover without an aid of a healers, whose power was sealed by the darkness.
Charisma 50 Experience 200 Initial UP 20 Max deploy 9 Stamina 3 Gold @ 3* 2250 Life 10 Enemies 21
Gimmick: Can't deploy recovery-type units
Map:
Video:
Drops: x2
Sacred Spring XProtect the sacred spring of the underground and recover without an aid of a healers, whose power was sealed by the darkness.
Charisma 60 Experience 300 Initial UP 20 Max deploy 9 Stamina 5 Gold @ 3* 3000 Life 10 Enemies 31
Gimmick: Can't deploy recovery-type units
Map:
Video:
Drops: x2 (guaranteed)
Gravestone of Darkness (H)Battle in an underground cemetery. The power of darkness makes it impossible to recover the cost of sortie out over time.
Charisma 50 Experience 200 Initial UP 20 Max deploy 9 Stamina 3 Gold @ 3* 2250 Life 10 Enemies 57
Gimmick: UP don't accumulate over time
Map:
Video:
Drops: x3 x2
Gravestone XBattle in an underground cemetery. The power of darkness makes it impossible to recover the cost of sortie out over time.
Charisma 60 Experience 300 Initial UP 20 Max deploy 10 Stamina 5 Gold @ 3* 3000 Life 10 Enemies 35
Gimmick: UP don't accumulate over time
Map:
Video:
Drops: x2 x2 (guaranteed)
Invasion of Mighty Ogres (H)Defeat the monster whose movement is quickened!
Charisma 50 Experience 200 Initial UP 20 Max deploy 9 Stamina 3 Gold @ 3* 2250 Life 10 Enemies 30
Gimmick: Fast enemies
Map:
Video:
Drops: x2
Mighty Ogres XDefeat the monster whose movement is quickened!
Charisma 60 Experience 300 Initial UP 20 Max deploy 10 Stamina 5 Gold @ 3* 3000 Life 10 Enemies 56
Gimmick: Increased enemy speed
Map:
Video:
Drops: x2 x2 (guaranteed)
Fated Crossroads (H)Place where Summon dwells is getting close! Physical defense of monsters rise from it.
Charisma 50 Experience 200 Initial UP 20 Max deploy 9 Stamina 3 Gold @ 3* 2250 Life 10 Enemies 34
Gimmick: Increased enemy DEF (x3)
Map:
Video:
Drops: x3 x2
Crossroads XPlace where Summon dwells is getting close! Physical defense of monsters rise from it.
Charisma 60 Experience 300 Initial UP 20 Max deploy 10 Stamina 5 Gold @ 3* 3000 Life 10 Enemies 63
Gimmick: Increased enemy DEF (x3)
Map:
Video:
Drops: x4 x2 (guaranteed)
Flame Beast (H)Burning land where summons of fire sleeps.
Charisma 50 Experience 200 Initial UP 30 Max deploy 10 Stamina 3 Gold @ 3* 2250 Life 10 Enemies 32
Gimmick: Continuous damage (-5 HP / 0.5 s)
Map:
Video:
Drops: x4
Flame Beast XBurning land where summons of fire sleeps.
Charisma 60 Experience 300 Initial UP 30 Max deploy 10 Stamina 5 Gold @ 3* 3000 Life 10 Enemies 28
Gimmick: Continuous damage (-10 HP / 0.5 s)
Map:
Video:
Drops: x4
Comments about the eventIt's a Revival, so if you can do current Star Rush, you should have little problems with it. Anyway, our good friends Cyclops are back and they still pack quite a punch. Especially Black ones. Nowhere near Mithril Golem levels, but still pretty respectable 2.5k. Fortunately, their amour is weak, and magic resistance is nonexistent, so they will fall fast. There's also Lich and usual black goblin archers to melt your rear line, so don't forget your lightning rods. And a gimmick map with large defense increase, so pack magic damage over physical one. Last maps feature continuous damage map effect, perfect playground for your Pippin to shine!
MC farming vise, all maps but first two and both Flame Beasts feature two drops of MCx3. First two maps drop one MC each, while Flame Beast and Flame Beast X drop four bundles of MCx3.
Also, all X maps except Flame Beast X guarantee their 6 MCs.
On a silver farming front, here's a run-down of possible drops:
- Soldier (Phyllis) (map 2);
- Archer (Daniela) (map 5);
- Heavy (Leeanne) (map 5);
- Valkyrie (Elaine) (map 7);
- Rogue (Harissa) (map 11);
- Bandit (Eunice) (map 11).
Revival MC Shop:
- Solano - 150 (100 for subsequent)
You should be having some MCs in the pocket already, from previous MC Revivals, so proceed accordingly .
Unspent MCs stay with you and can be used in subsequent Revival Shops to buy other Star / Collection event units.
New Characters Arriving
It's a revival!
[/SPOILER]
OtherNew Classes Being Introduced
None
F.A.Q
Q: Will Solano be at minimum cost / maximum skill level?
A: No, she will be at skill level 1 and not cost reduced.
Q: WHAT?! They expect me to buy multiple Solanos to raise her skill?!
A: Well, you'll need them for Cost Reduction anyway, so yeah. But, Christia, Rainbow Spirit also exist exactly for that. And furthermore, there's Lanterns, spirits with skill matching our event unit, to be used for all your Skill Up needs.
Q: Speaking of drop rates, specifically for Moment Crystals...
A: Unknown at the moment. But as a rule of the thumb, higher the cost, better the drop rates.
Q: What will happen to unspent Moment Crystals when event ends?
A: You will keep all unspent MCs and will be able to use them to purchase target units in other MC Revivals. And yes, that meant pre-grinding for future events is possible.
Links:
All Hail to the Revivals!