Those high orcs are ridiculously more durable than expected.

Had to redo the first G map because I ran out of blockers for the very last high orc (though admittedly, I had really shitty placement too).

Second G map, ugh. Using Solano for the opening goblin rush wasn't too bad, but the orc rush at the end seriously complicated matters. Took ~10 tries of finding the right spots for healers, picking a good duelist, and so on before I got the message that bandits were a no-go on this map, and I switched to Anya instead before finally clearing the damn thing.