No, you're missing the point by not understanding how this works on the devs' end.

I'll say it as many times as I need to. Nine months. It took nine months of pressuring the devs to cut the bullshit and stop giving us 2-3 week breaks, instead of the back-to-back schedule that DMM started with and always had.

Now we finally have that schedule. It's barely been two months since then, and now you suddenly want them to cut back on that progress. What message does that send to the devs? "The old way we handled events was better." That is not the message ANYONE wants to send.