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  1. #5
    Sasha's good for a mage, but ultimately mages are utility players more than anything else--their single target dps is shit terrible and for various balance reasons the devs are often loathe to put in scenarios where you actually need heavy aoe that is also magical--swarms are oftentimes balanced weakly enough that you can prevent leaks just with some random dipshits like Val & Pallis, so the advantage of stronger mages is often muted. Getting a couple mages or bishops CC'd for the range boost is obviously damn near mandatory, but beyond that you really can scrape by with scrubs and a base form Solano as a backup plan more often than not, so AW mages are often a bit of a luxury. Personally, I'd be more interested in Alicia, Erenia and Elizabeth. The first is one of the best tank options you have, the second is a high end immunity unit you've already invested in and the third is stupid powerful when the map lets you place her somewhere juicy. I wouldn't blame you for doing Mia before all that though; not just because of the gold increase, but because Feng Shui Users can target a third unit upon Awakening while some other units really need to be maxed out again before Awakening benefits get particularly noticeable.
    Last edited by kayfabe; 08-30-2017 at 05:32 PM.

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