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  1. You know, I didn't like Aigis. Was one of the first Nutaku games I played and I'm not a big fan of tower defense.

    Despite all of this, it's just absolutely horrible how this is being handled and the players are being treated.

    It makes me wonder if the games I've have spent on even though they seem popular enough just might disappear in a flash. FKG and Mononofu(Though I don't usually see this on the front page...really worries me now)

    I guess in the end even though this doesn't impact me I'm a shrewd enough consumer to know when to stop spend cash on something. Nutaku made me go FTP with this...it doesn't really matter whose fault it is because now I'm skeptical of spending money on their platform.


  2. #92
    Unregistered Guest
    As much as the decision to close the game down angers and frustrates me, honesty compels me to say that the steps the devs took in terms of the game itself leading up to this were about as good as it could be handled. It's obvious in hind sight that Japan made this decision a while back, hence the recent releases of content we didn't get before. No, we didn't get all of it, missing some GRs, a subjugation, and Eliza's event (sidenote: I suspect they couldn't release this out of fear of The Mouse as it had too many superficial parallels to Frozen), and of course the f'd up mess of Liana (which was lose-lose for them no matter what they did). However we did get most of the old content released. They (IMHO purposely) saved Anna's for last, which presents some form of closure as she was the first we met and the last we got. Better closure than almost any of the other events we currently have or would likely have had coming up. They also made sure we didn't have the cloud of "good-bye" hanging over us while we played it. Also, they gave us 2 more months to say our goodbyes. To me it just feels like a very Japanese way to end things.

    Yes, the end hurts. The scrapping of all the time and energy I put into the game. All the whaling I did over the last few months. The anticipation I was feeling over the upcoming events and units. The planning I put into how to develop resources to improve my team. All gone. This, more than anything, is why I won't go to DMM. However the ending announcement would always have been a shock and a blow, no matter how they announced it. I think they did the best they could with a painful decision. Hate them for making the decision if you must, but I think they did as right by us as they could in implementing it.

  3. #93
    Unregistered Guest
    Quote Originally Posted by thatoneguyfromwork View Post
    Nutaku made me go FTP with this...it doesn't really matter whose fault it is because now I'm skeptical of spending money on their platform.
    You learned the wrong lesson it seems. Platform does not matter at all. This could happen and had happened with some MMOs, games on Kongregate, on Origin, even on Steam (I know of some abandoned EA and released games that were never fixed/finished even after taking money, but that is slightly different thing).

    Type of game is what matters. If you play any online game or just a game that depends on online features or updates do know that it will close sometime, or that there will be a time when updates stop coming. It is only a matter of when. So don't expect that if you invest some money into it that you are investing for the rest of your life.

    Invested some cash? Played a month after that? You got your deal.

  4. #94

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    I mean....the shock is bigger because we all knew aigis had content to last at least 2 more years or so , with DMM version constnatly releasing new stuff , so technically , we had no end in sight for at least a couple of years....

  5. #95
    The thing that suprises me the most is why Aegis got killed but brave girls ravens is still still up.
    That game is as good as dead for more than a half year now.
    And many players expect it to be closed.
    But instead Aegis get closed before BGR.

  6. Quote Originally Posted by Unregistered View Post
    You learned the wrong lesson it seems. Platform does not matter at all. This could happen and had happened with some MMOs, games on Kongregate, on Origin, even on Steam (I know of some abandoned EA and released games that were never fixed/finished even after taking money, but that is slightly different thing).

    Type of game is what matters. If you play any online game or just a game that depends on online features or updates do know that it will close sometime, or that there will be a time when updates stop coming. It is only a matter of when. So don't expect that if you invest some money into it that you are investing for the rest of your life.

    Invested some cash? Played a month after that? You got your deal.
    Not really, as many has said this came out of nowhere. It's not like the game was out of content and it was expected that the hammer would drop soonish.

    Human beings make decisions that are based on our expectations of the future. This is literally why we developed general intelligence, so we could think about future actions and those thoughts could die instead of us.

    If we don't perceive that a future for something will exist, we alter our behavior. This is true across all aspects of human activity, this has been studied at length.

    You buy things in these web games because of the perceived value over time(gameplay). If you shorten that time, you objectively shorten the value which leads to less people investing not only money but even time.

    If you spend alot of money on a game and a week from then they announce that it will be shutting down in 3 months, the vast majority of people would have likely not spent that money. They would have sought out a similar game/activity and used the money on that or not spent anything at all.

    You might think I didn't learn the lesson but I'm just really being careful now. I now see all Nutaku games as potentially on the chopping blocks, not just the unpopular, unprofitable or buggy ones. If Nutaku doesn't care about that perception, well...that's actually pretty bad for them in the long run.

  7. #97

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    Quote Originally Posted by Unregistered View Post
    It don't look like eliont usual grammar, he copied it from comment on Kuremisago blogpost on wiki
    Yes, just fixed to suit my case.

  8. #98
    Quote Originally Posted by lolix View Post
    I mean....the shock is bigger because we all knew aigis had content to last at least 2 more years or so , with DMM version constnatly releasing new stuff , so technically , we had no end in sight for at least a couple of years....
    Not only that. They were upgrading the game with SAW just before the closing statement. Looks like something unexpected happened.

  9. #99

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    don't have much statements from their company

    FB posted they will enclose reasons

    Unless someone found one
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

    Signature made by Myrdin

  10. #100
    Unregistered Guest
    game closures come from the developers and are entirely out of our hands
    Yeah, that's bullshit. Every contract has two sides. Nutaku has their own demands that could become too much.

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