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  1. #1

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    clear upgrades ? That doesn't look like a clear upgrade ?


    Let's take nanaly far example , since her skill is one of the more visible. She gets 5 arrows instead of 4. That means that her skill awakening gives her extra 25% damage over her regular skill.

    Now we have sybilla with 70% instead of 50% to damage during skill duration. That's a 40% increase in damage efficiency over her regular skill

    Also 280 range is literally an extra archer....that will hit over 1.5k with magic damage. Hell , a normal archer has 260 range if i recall , so she gets more range then that. The only archers that outrange her are spica during skill , soma during skill , nanaly after awakening (by 10 range) and stray i think , since he gains like 60 god damn range after awakening.

    Edit : forgot lauren during skill
    Last edited by lolix; 07-29-2016 at 01:41 PM.

  2. #2
    Quote Originally Posted by lolix View Post
    clear upgrades ? That doesn't look like a clear upgrade ?


    Let's take nanaly far example , since her skill is one of the more visible. She gets 5 arrows instead of 4. That means that her skill awakening gives her extra 25% damage over her regular skill.

    Now we have sybilla with 70% instead of 50% to damage during skill duration. That's a 40% increase in damage efficiency over her regular skill

    Also 280 range is literally an extra archer....that will hit over 1.5k with magic damage. Hell , a normal archer has 260 range if i recall , so she gets more range then that. The only archers that outrange her are spica during skill , soma during skill , nanaly after awakening (by 10 range) and stray i think , since he gains like 60 god damn range after awakening.


    Edit : forgot lauren during skill
    Like i said, was not sure what her range is without Skill AW, but since you brought up archer ranges... damn, that IS insane lol. Longer range than most archers, while hitting for magic damage and 70% Attack up? That IS a clear upgrade lol.

    That said, I think there are higher priorities, since her damage is already huge and certain others benefit more (even though it's not reliable, she DOES lose SOMETHING (1HKO potential), while say, Olivie gains attack speed boost while keeping the 100% dodge rate). It does increase her utility since she can be used for high powered, if limited duration, ranged attacks in addition to her traditional roles as duelist and lightning rod.
    Last edited by IvanLedah21; 07-29-2016 at 06:46 PM.

  3. #3
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    Quote Originally Posted by lolix View Post
    Now we have sybilla with 70% instead of 50% to damage during skill duration. That's a 40% increase in damage efficiency over her regular skill
    maths is not 70/50 = 40% increase

    maths is 1.7/1.5 = 13.333% increase

    but extra range make more tactical option

  4. #4

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    if you re-read what i said , you would realize i was talking about skill efficiency , not pure damage increase. Going from 50% to 70% is an increase in efficiency of 40%.


    We were debating how efficient SAW skill were over normal ones.

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