it is a bit more situational then sybilla's of course , but I can definetly see the advantage of magic attacks since she will still hit pretty damn hard while having archer attack speed. That means she melts individual targets with low mr , regardless of their armor , way faster then witches or mages , while really losing some damage vs very low armored units.

On the other hand , she loses range and duration. The very long duration combined with a range bonus made her more flexible to deploy because you could put her on a farther spot and rely on the very long skill duration to hit stuff.

In the end i believe the skill awakening is probably better then the regular skill , but keep in mind that SAWs are not always made to simply be an upgrade. Sometimes they are made to be a sidegrade.....to offer the player a new option. That means that at times a SAW can be less valuable then the regular skill of a unit. Take clissa for example : her normal skill heals her for 70%. Her SAW increases attack and defense instead and gives her regen. Both things are good to have , and i do like her SAW a lot more , but instant heal can be really damn good on a duelist as well.