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  1. #31

    Join Date
    May 2015
    Posts
    1,742
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    So while we're making lists, let's talk about what advantages Nutaku does and doesn't have over DMM.

    In the past year, what have devs dropped the ball on?
    -Missing "approved" units (the arguments have been done to death, but just to put it on the list)
    -Awakening (again, just to get it on the list)
    -Constant breaks between events, including the six-week fiasco (see above)
    -Barely any apology SCs for said breaks (etc.)

    -Making Liana gacha (this annoys me so much that it needs to have its own separate point)
    -Late Gold Rush (we got one gold rush in the time it took them to get four?)
    -No revival or 1.5x events
    -Late level milestones (it took us how many months for us to get the level 10 Iris?)
    -Lack of Trading Post rotation
    -Implementing revival/post-AW mechanics for first-time events (as far back as Dragon Invasion where Dragonewts did magic damage instead of physical damage, up to the current event with the swimming sahuagins' faster DPS)
    -Certain units are stuck pre-buff (gonna need some help with elaborating on this, since I forget the specifics)
    -No serial codes (possibly minor gripe, but most of Nutaku's other games have used this feature; you'd think the least they could do is give us codes for some gold units)

    Now, what have devs done for us?
    -Trading Post to start with (probably didn't make much difference since a lot of people don't have Chydis)
    -Not counting the break in between, back-to-back Dragon Invasion events (difficulty of the event aside, we got Anya/Echidna a LOT sooner than expected)
    -Early Bashira shrine change (though some would complain about this since they didn't get to farm the DCs needed fast enough)
    -Early autocomplete (though we had to request this HEAVILY before it finally came)
    -Barracks (came with autocomplete, very much a welcome addition to most veteran players)
    -Updated goddess buffs (wasn't requested and came during a no-event period, but it made clearing War of Magic easier and helps lower-leveled teams compete in post-AW events/maps)
    -Level 300 (again, pointless, seeing as most users have yet to hit level 200)
    -x2 speed toggle, continuous combine, updated sprites, etc. (various inconsequential updates)

    Anyone else have anything to add?
    Last edited by Eab1990; 02-05-2016 at 06:18 AM.

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