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  1. #1

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    So it IS possible to roll 5*, huh? Still most likely drop this scammy bullcrap straight after the tutorial, but now I at least am inclined to try the tutorial



  2. #2
    Quote Originally Posted by ZeroZet View Post
    So it IS possible to roll 5*, huh? Still most likely drop this scammy bullcrap straight after the tutorial, but now I at least am inclined to try the tutorial

    I think the rate is very similar to trying to get a rainbow in FKG. According to the Wikia on this game, 5★ girls = 6★ in FKG. However, according to DMM players, it seems that the progression curve is really, really steep compared with FKG, so you're required to get the 5★, despite Nutaku's claim that you don't *need* them.

  3. Welp, once again this game is released early for Canadian fags.
    Which gimps them out of prereg gatcha if they haven't rolled a 5* yet.
    Not that it matters unless you're gullible enough to pay their preorder bullshit.

    Day one and they're already trying to wring all the money outta ya. Pretty much all of the gacha roll machines only allow paid magatama.



    Magatama currency rates are [1 Maga = 100 Nutaku Gold] with some discount on bulk purchases. But considering most of the default premium gacha machines need at least 70 paid magatamas...that's roughly $45 per spin anyways, comparable to FKG's common wallet raping deals



    Pretty much almost all of the "sensible" Gacha draw options in this game require Paid "Magatama's" only. (The cheapest is 70 magatama)



    The only free options are 40 Magatama 10-draw at a rate of 2.61% for a 5*
    Last edited by A Time to Screw; 12-08-2016 at 03:37 AM.
    Flower Knight Girl ID: 716597775
    Level 155. Total Power ~546000


  4. #4

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    Well, i already got the best ever 5* so i at least will give this a try.

  5. #5
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    lol, some how it costs more to draw 10 then to draw 1 ten times; that's like uber odd.

  6. #6
    So I just made a new dmm account on JP and got a VPN for the nutaku

    DMM: Finished tutorial, rolled a 10 roll from the 40 courtesy magatama. Received 1 5* (Christmas Hideyoshi). Had 52 magatama inside gift box on a new account created, rolled again and got another 5* because 10 rolls are guaranteed 1 5* no matter what. 12 magatama left over
    Speed/Auto given from the getgo

    Nutaku: Finished tutorial, rolled the 10 roll. 4 4* and 6 3*... Because that guaranteed 5* effect is a separate 70 magatama gacha instead of being implemented into the normal gacha system LIKE IT'S SUPPOSED TO BE. No magatama left over
    Auto is given for free at level 40 and speed is at level 50.

    I also vaguely remember the half stamina for dmm being like level 30 or 50 while nutaku is 15.

    JP devs success because their game basically says it's ok to be a free player. Nutaku punishes and piles crap on you for not paying them money

  7. #7

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    Quote Originally Posted by Wankyudo View Post
    Auto is given for free at level 40 and speed is at level 50.
    That doesn't sound *too* terrible, but everything else, lol.

    Yeah, I can't imagine this game surviving long in this state. It'll still have whales, sure, but gg turning away most of the F2P base before the game even begins.

  8. #8

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    Real shame the route Nutaku/SupperHippo decided to go with this.

    Anyone know what will happen if I use a VPN to play the nutaku version and stop using it? Would I keep getting to use free roll?

  9. Quote Originally Posted by Wankyudo View Post
    JP devs success because their game basically says it's ok to be a free player. Nutaku punishes and piles crap on you for not paying them money
    This man speaks the truth.

    The usual gachas on DMM only cost about 40 magatamas for a 10 draw with a guranteed 5*. You can even use free magatamas
    The cheapest gacha that gurantees a 5* on Nutaku costs 70 magatamas at least, paid magatamas only.

    Here's an image of DMM's gacha options. Unlike Nutaku's that has a fucking million different Pay Only gachas, DMM has only 2 simple gachas. 40 magatamas for a 10-draw and guranteed 5*

    Flower Knight Girl ID: 716597775
    Level 155. Total Power ~546000


  10. #10
    Quote Originally Posted by Wankyudo View Post
    JP devs success because their game basically says it's ok to be a free player. Nutaku punishes and piles crap on you for not paying them money
    Nutaku never discloses their licensing fees, so there's that. The problem is that their shitty business model runs on a 6 or 12 month cycle (if even that long), and then they surreptitiously ween support for the game, where it dies a quiet and miserable death another 6 months to a year later. Because certain titles are making bank for Nutaku (or the licensing fee was pretty high), like FKG, they're able to sustain support AS LONG AS WHALES KEEP GIVING THEM THEIR CREDIT CARD AUTHORIZED CHARGES.

    Once the magic wears off, or Nutaku decides it's not worth additional resources or time, they'll hop on the next "great" thing. Their business model reminds me of so much VC behavior before the internet bubble during the late 90s. Gamble on a project or company, then gut it if it's not looking too well, moving on to the next thing. If one thing, at least, their Facebook/Twitter seems to be a well-polished machine, and brilliant marketing being present at major cons help bolster that image of "a hip, trendy platform for (sexy) games".

    Compare this to DMM's strong long-term commitment to new titles, and an option (many JP mobile companies offer this) to receive partial or even full refund should a game go belly up in a relatively short amount of time (1-2 years) Nutaku DOES NOT DEVELOP GAMES. They simply publish games, and do a lousy job of it, which allows them the freedom to "wham-bam-thank-you-ma'am" every fucking title they put out.
    Last edited by Discoceris; 12-10-2016 at 12:17 AM.

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