Dat drop.
That's a lot of tanuki, lol.
Dev team, if you're going to be fixing the load times, could you guys take a look at the game's use of the browser cache? I've been playing the game in different browsers (Internet Explorer, Pale Moon, Chromium), and I'm finding that in each case the game is saving to the cache but failing to load from it later - instead choosing to redownload a lot of the cached data all over again. It's not that noticable if the connection is fast, but it gets to be annoying when I have to use a slower connection.
I'm wondering if that's the hard limit to how much tanuki's you can gain. I also noticed that on Hard Mode Tanuki, you can sometimes get a 4/4 map instead of the 3/3, which will net you more tanuki drops. I noticed this when I had someone on my Flist in my party (I purposely leave a blank spot so that he goes in) and every time I get the 4/4, but with no one else.
Finished Hard Mode campaing with all three... wondering, will we hit 750 completions?....
I thought I read a Nutaku post on FB (or Twitter?) that they were going to think of "another challenge" (with a sad face emoji) because they didn't anticipate the number of players completing this. Was that sarcasm? 500 players seem a bit on the low side of "success" considering how many weeks the game has been out now (and how many players actually bothered to pay $$$ during the pre-reg campaign for better Senkis and auto-play) If I recall correctly, they had a similar campaign during the first month of Kanpani Girls, awarding Judita to those that completed the main storyline, and I could've sworn they gave away over a 1,000 of those.