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  1. #1
    Unregistered Guest
    I'm making a google spreadsheet to compile the data, sadly the main thing which is mission info is pretty much empty since I only started this and due to the energy regen. xD

    I'll update as it goes but it will be rather slow if I do it solo.

  2. #2

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    Link : docs . google . com /spreadsheets/d/1Qw-8LERxKRSN7Pkk_4i0z677UQfNzNJbJUyS9CMPvII/edit?usp=sharing

  3. #3
    Can someone share some tips on Stage 18 (Lightning Mountain).

    I have to destroy 4 fighters, but I'm only given 3 copters. So what happens is, 3 of the fighters come and destroy my copters (I then immediately shoot them down with my two anti-air missiles), but the 4th and final fighter just flies away to the southeast corner of the map. And then it just sits there cowering and never comes to my units. I don't have an airport and I can't cross the river so I don't know what to do. >.<

  4. #4
    Unregistered Guest
    Quote Originally Posted by JessMini View Post
    Can someone share some tips on Stage 18 (Lightning Mountain).

    I have to destroy 4 fighters, but I'm only given 3 copters. So what happens is, 3 of the fighters come and destroy my copters (I then immediately shoot them down with my two anti-air missiles), but the 4th and final fighter just flies away to the southeast corner of the map. And then it just sits there cowering and never comes to my units. I don't have an airport and I can't cross the river so I don't know what to do. >.<
    i not not remember what mission is what #. screenshots probably help. but i think i remember that mission. the first time, i think i ended up having to chase around this fighers for like 20 extra rounds waiting for them to randomly get close to my anti-air vehicles. i tried it again and somehow held back my copters out of range of the fighters in the beginning, waiting for individual fighters to get close enough to destroy them while they were isolated. also try to heal up your copters if possible with the special, or if you have a healing captain. i think there are a couple missions like this later on.

  5. #5
    Quote Originally Posted by Unregistered View Post
    i not not remember what mission is what #. screenshots probably help.
    you are welcome
    New nutaku exclusive game: Girls on Tanks!-2_18.jpg

  6. #6
    Seems like another stealth nerf - first they turned amelia into crap captain.. now they removed mid tanks from sergeant.. those are so annoying when you spent effort on leveling up certain team members and they become useless....

    I suppose new best sergeants are the artillery ones.. lucy and sara are both ok options, both are specialized in defence too, which ain't bad.

  7. #7
    Quote Originally Posted by Hentaika View Post
    Seems like another stealth nerf - first they turned amelia into crap captain.. now they removed mid tanks from sergeant.. those are so annoying when you spent effort on leveling up certain team members and they become useless....

    I suppose new best sergeants are the artillery ones.. lucy and sara are both ok options, both are specialized in defence too, which ain't bad.
    hmm now that you mention it you're right that one Eastern Coalition Sergeant lost her midtank call-in. Side-note how does one beat mission 51 i keep getting rolled so hard each attempt

  8. #8
    Lgsn Guest

    Girls on Tanks

    I love this game, but it's so unbalanced right now. We really need map previews, or at least airports and factories number. Did the designers even play to advance wars ? Cause they forgot a lot of balancing solutions !

    I'm at mission 77 and it's start to be challenging, especially if I play without healing or tanks abilities (they are way too OP).

    I have a few things to say to the game designers :

    1 : So few factories => Infantry build unavailable. You need at least 4 or 5 factories to have a good enough infantry overrun. And the lack of transports make them even worse. Motorcycles are way more useful right now. At least spawn infantry twice at once, if you don't want to change the maps. To avoid the transport problem, maybe you should airdrop them on friendly cities if you want to keep the current game speed (and have an unique playstyle compared to AW).

    2 : No map preview => Air build unavailable. You don't even know if you will have air units at all... Same goes for artillery build. A minimap or at least the number of friendly airport and factories would be nice.

    3 : These commander powers... +5 health is way too OP. You don't even have to worry about your army, you just have to rush. -5 HP on enemy units is also OP. You should at least make them only hit tanks or ground units. I use this power to take down airships with my tanks xD Range +5 could be useful if you had time, but you don't. Artillery units should shoot once then move. Right now it's pretty useless and it dies against anything. Damn, it's a 4k vehicle, not an infantry !

    4 : Some lieutenants are awful. Defense on wastelands, really ? Mountains are meh, but wastelands have bad defense and aren't on most maps !

    5 : And these sergeants... In my opinion, only the "midtank against heavy", or "artillery against midtank" seem really useful on all maps... Some even seem suicid : Copters vs DCA, with only +25%, really ? If it was +50%, I would have understood, but +25% is suicide. you can make +25% defense, to make them die in two attacks instead of one, maybe.

    6 : Your awards are so weird right now. Why would we pay for chests which only give xp and creds, when you can farm it in every game mode ? And the level up...

    7 : Playing faction wars on hard is neither hard nor useful. And you get half the rewards.

    8 : The story mode is too easy right now. If you end under 10 turns, you're sure to get the 3 stars. So if you don't want to play a map, you just have to rush the enemy HQ with a suicide squad.

    9 : The heavy tank is trash. Why would you pay twice the cost of a medium tank for +10 attack and + 10 defense ? At least make him at 6k, like fighters.

    10 : You should prevent from taking a city in one turn if you don't have full life. The computer can't stop you from taking HQ if you cage your guy or distract it far enough. It seems like cheating right now.

    11 : You should make cooldowns for your C/S/L powers. Having an Heavy Tank or an artillery since day 1 is overpowered. Especially on no-factory maps.

    12 : Eastern Coalition rolls over anyone. Not the best Weekly event move.


    What do you think ?

  9. #9
    Unregistered Guest
    Quote Originally Posted by Aratilar View Post
    New nutaku exclusive game: Girls on Tanks!-2_18.jpg

    HOW DO I BEAT THIS MISSION???

    I've tried it 15 times now, every time either my chopters die immediately and the Fighters just fly to the south east corner of the map and AFK, OR if I bait out the Fighters my Missiles die to tanks and copters so I can't kill the Fighters and they go to the south east corner anyway.

    How do you beat this level? Please help! I've been trying for 2 days, I'm going crazy!

  10. #10

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    Do infantry units even matter? I was like..."they are pretty much fodder 'cept bazooka guys who can hurt tanks but get killed easily"
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


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