I love this game, but it's so unbalanced right now. We really need map previews, or at least airports and factories number. Did the designers even play to advance wars ? Cause they forgot a lot of balancing solutions !

I'm at mission 77 and it's start to be challenging, especially if I play without healing or tanks abilities (they are way too OP).

I have a few things to say to the game designers :

1 : So few factories => Infantry build unavailable. You need at least 4 or 5 factories to have a good enough infantry overrun. And the lack of transports make them even worse. Motorcycles are way more useful right now. At least spawn infantry twice at once, if you don't want to change the maps. To avoid the transport problem, maybe you should airdrop them on friendly cities if you want to keep the current game speed (and have an unique playstyle compared to AW).

2 : No map preview => Air build unavailable. You don't even know if you will have air units at all... Same goes for artillery build. A minimap or at least the number of friendly airport and factories would be nice.

3 : These commander powers... +5 health is way too OP. You don't even have to worry about your army, you just have to rush. -5 HP on enemy units is also OP. You should at least make them only hit tanks or ground units. I use this power to take down airships with my tanks xD Range +5 could be useful if you had time, but you don't. Artillery units should shoot once then move. Right now it's pretty useless and it dies against anything. Damn, it's a 4k vehicle, not an infantry !

4 : Some lieutenants are awful. Defense on wastelands, really ? Mountains are meh, but wastelands have bad defense and aren't on most maps !

5 : And these sergeants... In my opinion, only the "midtank against heavy", or "artillery against midtank" seem really useful on all maps... Some even seem suicid : Copters vs DCA, with only +25%, really ? If it was +50%, I would have understood, but +25% is suicide. you can make +25% defense, to make them die in two attacks instead of one, maybe.

6 : Your awards are so weird right now. Why would we pay for chests which only give xp and creds, when you can farm it in every game mode ? And the level up...

7 : Playing faction wars on hard is neither hard nor useful. And you get half the rewards.

8 : The story mode is too easy right now. If you end under 10 turns, you're sure to get the 3 stars. So if you don't want to play a map, you just have to rush the enemy HQ with a suicide squad.

9 : The heavy tank is trash. Why would you pay twice the cost of a medium tank for +10 attack and + 10 defense ? At least make him at 6k, like fighters.

10 : You should prevent from taking a city in one turn if you don't have full life. The computer can't stop you from taking HQ if you cage your guy or distract it far enough. It seems like cheating right now.

11 : You should make cooldowns for your C/S/L powers. Having an Heavy Tank or an artillery since day 1 is overpowered. Especially on no-factory maps.

12 : Eastern Coalition rolls over anyone. Not the best Weekly event move.


What do you think ?