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  1. #34
    Quote Originally Posted by lgsn View Post
    Just finished mission 80...

    That was... Disappointing xD. Even the mission 60 was harder !

    And now, I just have to wait for updates xD

    If you don't know how to play, these are my advices.

    1) The frontline. Never let you units be hit by two opponents in the same turn. Make sure you move in block, then take back your damaged units. Any lost unit fills the enemy power gauge. And you can't repair them. So double loss.

    2) The defense against many. Same as before, never let your midtanks take double damage, so make sure you filled the gaps. Put them on a city or a bridge, and just wait a little to have a good enough army to retaliate.

    3) The artillery problem. Sometime, the enemy will fall in love with the artillery button. In that case, use copters or just rush.

    4) If you won't kill the opponent before turn 10, just rush the HQ. 3 stars, even if you didn't take any building or killed anyone. (But always try to kill some before victory)

    5) Cage your damaged units. Never let airships take them out. Same for support or long range vehicles.
    I would say 60 was disappointing, 59 was at least three times as hard... and the 60 went very bad AI wise for me(the 'allies' you get there who are supposed to distract just killed each other with abilities and then the main enemy farmed it's 5 damage ability from them and launched it on me), it was still easy enough to destroy absolutely everything by turn 14 or so.

    Your suggestions are nice in general - but you missed naming the most important tip of all, which makes any map with an airport for you a breeze - make 1 bomber ASAP(or fighter if you need to protect yourself from air), this will make AI spam only anti air units. Then just faceroll the anti air with mid tanks you started while clearing the dangerous stuff with bombers....

    I 3 star'd everything aside of 2 missions until mission 60 - 36, 59 and trying to 3 star those before continuing with the special missions..

    Also got a few questions to you - how does rushing the HQ help with 3 stars? I usually don't have problems with speed achievement, but my strength(killing units, capturing buildings) and whatever the death count thing is might be a problem on some missions... Is HQ capture granting automatic 100% strength - so you only need to worry about having enough units survive?

    How do you 3 star the stage 36.. seems like the most impossible of all stages to 3 star at all for me: in case you forgot it, I will remind approximate setting: you start at top left on a small square map with there being 3 enemies.. greens on the top right, reds on the bottom left, purples are under you. Purples have tonn of artillery - hard to rush them without ending up destroyed enough to lose 3 stars by it alone.. reds and greens also have some air and strong armies but they mostly kill each other for a long time before focusing you...
    I can win this easily in 5-6 turns, but considering that enemies destroy just so much of each other - you don't get the strength at all... it might end up as low as 40 sometimes. Also losing even 1 or 2 units there is already enough to start losing stars as well.
    No HQ there as well.
    Last edited by Hentaika; 06-14-2017 at 11:33 AM.

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