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    Quote Originally Posted by Kusho View Post
    Im pretty sure theres something buggy going on about that boss, i also ran out of time trying to dps him on my first attempt, and thats doesnt really ever happen to my 120k dmg Micah, lol. On the second try however i just killed him in like 10 seconds, so most likely he just got bugged the first time around
    That's rather interesting to hear, I will try again later and see what happens, already used my energy on campaign hard mode bosses.

    Quote Originally Posted by Unregistered View Post
    Really wish the game didn't try to rely on picking up girls and moving them out of the way of attacks. I find it pretty much impossible to do when they're in melee range. (could have something to do with the game being so small and taking up like maybe 1/6th of my monitor, or could just be Unity)

    I suggested this to them a while ago, but at the very least they could make it so you could start a drag via the girls portrait at the bottom, so it's less a question of mouse accuracy. If I wanted a game testing mouse accuracy, I'd be playing an FPS.
    This is why I use 3 ranged units and 1 melee/tank so I have less to deal with, but it still has its annoying moments since Eli, my melee, is slow as hell and the other 3 always run pass her if there are no mobs and enemies with large AoE attacks are just annoying to deal with in general, like I see a lot of Luna enemies in the campaign mode and let's not forget bosses with magic circle AoE skills that will one shot anything that isn't a tank.

    Honestly, since the actual launch of the game, it's been more gltichy and buggy for me than it was during the beta, like sometimes I can't even pick up the girls, sometimes skills don't activate despite me placing them in range unless I try multiple times and sometimes girls and skills get stuck on my cursor even though I'm not holding them down.
    Last edited by Aidoru; 01-12-2018 at 10:33 PM.

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