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  1. #11
    Well, stage 60 seems to be the last one, it drops a legendary with 1% chance and a rare with 20% chance, both are fighter weapons, and legendary is pretty much just slightly better than the starter legendary one - 61 is shown to be 'coming soon'..

    Still couldn't complete stage 60 anyway, though.. the boss is very sturdy there, although predictable enough to avoid biggest damage ability, but simple units are located quite badly, so you are wasting a lot of time to engage boss 1 on 1.

    Considering myself quite unlucky here - the 30 random maiden was a duplicate of starter fire maiden... I got 1 maiden from free gacha though, which is nice, but she is also the girl you will get as 14 day login bonus, so meh... The one I got was the suzume(dark dagger girl) - she is a great melee dps, but she dies just too fast to be any useful.. so great for farming low stages, but bad for progressing and 3 star hard ones.

    I never really deploy this 4th girl outside of boss fights or stage rushing, which I ended now that I am at stage 60, as she is making things harder to go for 3 star.. Unless most opponents are water, in which case she becomes better tank than the fire girl.

    In my opinion, the best setup for 3 staring anything would easily be 3 ranged and 1 tank with as much defence/dodge/hp as possible. Protecting 2 melee is very hard and not worth it overall, 1 will die because of how pick up delay works. Obviously unless you get duplicate of decent gear - it's usually better to have different classes as well, but gear is not hard to get, unless we are talking about legendary, which is completely out of gacha(only 1 sword exists as legendary drop for figher and it's 1% to get it)

    Leveling is too fast compared to how abilities scale, so even my highest lvl ability, which is the light healer girl one at lvl 10 only heals 15% of my tank's hp and it only gets lower as you progress.


    Not much to do in the game as it is and I can't really see to improve it right now - getting new girls is even harder than in kamihime R, only 1 scene per girl, only 15 girls total(well, it's not 'only' if we consider that it will take a miracle to get over 5 as a free player)..
    And considering that unlike DMM games, the western content does not have further releases, which you can just translate - the content will develop either REALLY slow or won't develop at all, so not much point telling that is still in 'starter' mode. Phantasma is the closest we got to getting a decent western game(developer wise, at least), but even it has worse balance than any of DMM games and less content, but at least it has some potential.

    Also a few tips: don't waste gems on normal gacha, save up for a legendary one, that's the only one that can actually help slightly if you get lucky. You won't ever get enough for 10 draws of it anyway, so just spend as soon as you get 500 gems.
    Farm boss stages - those give the most per stamina usually, not counting the stage 10 boss. Starting with stage 20 boss you can pretty much spend all stamina on bosses.
    As for buildings: max temple ASAP, then barracks, then coin limit up as much as you need to get those above, level 2 inventory space is more than enough, same for research academy - just get lvl 2 or 3 and forget about it. After that comes your main party dmg shrine: I go for Fire(because legendary sword) > Nature > Light > Dark(my random girl, but if you got a good ranged girl - you might want to level her shrine earlier)
    Last edited by Hentaika; 06-10-2017 at 10:03 AM.

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