Quote Originally Posted by Largepotato View Post
There's 2000, then you just keep fighting midbosses every 5 stages until you rebirth.
Thank you very much

Quote Originally Posted by Unregistered View Post
Yup. It seems there was a bug in the previous versions, where your Hero damage automatically transfered to your Tap damage somehow. Now, Tapping will become useless soon after you reach level 1000 with your hero.

At least that's the first impression i have of it, i cannot go past level 135 with a new account because the 19ee and 20ff creatures don't buff my tap damage anymore.

I guess they weren't making enough money out of it ? Too bad they chose one extreme, instead of just balancing their game. Or creating a reasonable paywall at mid-game.
Was that actually a bug? Now I'm seriously confused. To my understanding, those heroes with skills that added a % of Hero DPS to Tap damage should be applied to the total Hero DPS. Since it's a % related value, whenever the Hero DPS rises, so the Tap Damage should.
Now, if the devs considered those skills as a single-use thing and/or based on a single hero, then it's a huge fail that affects the game's mechanics.
And certainly, tapping becomes pointless, tbh.

Quote Originally Posted by Unregistered View Post
The game looks totally broken for now. Can someone with a good account confirm this ?
I don't think I have a "good" account, but being at 1200+ stages, the difference after the update was brutal. Now it requires a ridiculous amount of clicks to beat a single normal monster.