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  1. #801

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    Just to be clear, the event map DOES reset each day on it's own. I was talking about the extra resets not being worth it. You have 4 tiles per lane, 4 missions per tiles for a total of 16 missions per type and each drops 2 items. The 1st 2 tiles are ok level wise so most people should get 16 currency items each run at least with most getting another 4-8 for the next tiles (the one that scales up to lvl 37). The last tile tho has nasty scaling, lvl 44-68 so most people will not finish it.

    A good average estimate is around 20 currency per clear without losing too many tanks. 150 cores to reset the map, 250 cores for the 50 currency deal... common number is 1500. so 10 resets = 200 currency and 6 packages = 300 currency. With FULL MAP CLEAR you get 320 currency but if you cannot clear the lvl 68 missions then you EQUAL the packages and if you cannot clear the other missions on the 4th tiles then you are behind.

    TL;DR: Do not waste time spending cores on map resets unless you are a mega whale and do not care about money.
    Flower Knight Girl: 255445855


  2. #802

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    Oh before I forget. It should be noted that most players should be able to get the event girl without spending cores at all. 20 currency per reset over 21 days = 126,000 score on each cauldron for the 1st event girl from each, you just do not get the top rewards or extra event girls. This is not counting pumpkins, not sure how many of those you could farm if you set your mind too it.
    Flower Knight Girl: 255445855

  3. #803

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    I do have to say, I'm not liking how difficult it is. It's as if the event's difficulty is set for the mobile version players and they gave the nutaku side the same thing despite the fact many of the nutaku version players aren't anywhere near their level and will most likely not be able to reach the final reward for both without whaling it out.

    To make matters worse, unless either are added to gacha, those who can't get the final reward will have an incomplete unit since they can't elite a 5star without 2 more copies from the final reward.

    First event for the nutaku version and most won't even be able to complete it the event unit, smh.

  4. #804
    Unregistered Guest
    Quote Originally Posted by Aidoru View Post
    I do have to say, I'm not liking how difficult it is. It's as if the event's difficulty is set for the mobile version players and they gave the nutaku side the same thing despite the fact many of the nutaku version players aren't anywhere near their level and will most likely not be able to reach the final reward for both without whaling it out.

    To make matters worse, unless either are added to gacha, those who can't get the final reward will have an incomplete unit since they can't elite a 5star without 2 more copies from the final reward.

    First event for the nutaku version and most won't even be able to complete it the event unit, smh.
    I feel like you're exaggerating a little bit. As someone who's been playing since Nutaku launch, I can clear the first 3 tiles on each side pretty easily.

    So clearing the first 3 tiles gives me a total of 24 wings/spirits, which means 7200 points per cauldron per day.

    Doing this 21 days gives me 151200 points per cauldron which is enough to get a copy of both tanks.

    Now I also have to take into consideration the pumpkins I get per day. I'll make a modest estimate of 4000 pumpkins per day. I can probably do more if I wanted to, but at 4000 pumpkins per day after 21 days I should earn approximately 84000 points from pumpkins.

    So adding that 84000 to the earlier event points allows me to pick one of the two tanks to max.

  5. #805

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    I can clear the first 3 areas as well. Compared to just about any other game that has event girls, event content shouldn't be difficult to this degree, especially if it's the first event (for Nutaku). As I already mentioned, it's as if this event was scaled towards mobile players who already have who knows how much time in the game.

    This isn't a game like FKG or Kamihime where you can grind out lower stages if not strong enough for the most difficult content and still manage to complete the unit, instead this game throws an event with content that most players can't even fully clear yet and won't be able to complete all the units. That's an extremely poor design, especially if you factor in that we've had what? 3 months without an event? And it wasn't even enough prep time, even if you logged every day.

    1 of the 2 tanks is not both tanks, that's all that matters. No one likes to have incomplete units they'll won't be able to get again or have to wait an entire year for.

    What they should have done was just make event stages people can farm with oil. Lower level players can farm lower level stages but receive less in event drops while higher level players can farm high level stages and receive more drops. Or just lower the score requirement for nutaku players.
    Last edited by Aidoru; 10-12-2017 at 08:40 PM.

  6. #806
    Unregistered Guest
    Quote Originally Posted by Aidoru View Post
    I can clear the first 3 areas as well. Compared to just about any other game that has event girls, event content shouldn't be difficult to this degree, especially if it's the first event (for Nutaku). As I already mentioned, it's as if this event was scaled towards mobile players who already have who knows how much time in the game.

    This isn't a game like FKG or Kamihime where you can grind out lower stages if not strong enough for the most difficult content and still manage to complete the unit, instead this game throws an event with content that most players can't even fully clear yet and won't be able to complete all the units. That's an extremely poor design, especially if you factor in that we've had what? 3 months without an event? And it wasn't even enough prep time, even if you logged every day.

    1 of the 2 tanks is not both tanks, that's all that matters. No one likes to have incomplete units they'll won't be able to get again or have to wait an entire year for.

    What they should have done was just make event stages people can farm with oil. Lower level players can farm lower level stages but receive less in event drops while higher level players can farm high level stages and receive more drops. Or just lower the score requirement for nutaku players.
    I'd like to clarify something.

    You do know the event stage enemies scale based on your commander level right...?

    Lower level players do get to farm lower level stages.

    Rewards are the same regardless of your level as well, so it's potentially easier for newer players to clear the event since they don't have to fight level 60+ enemies.

  7. #807

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    For anyone struggling with the auto button:
    Seems the button function for pause and auto is shifted half of their size to the right from the actual display.

    Also it was mentioned just earlier, it should be possible to get a copy of both 5* tanks by the end of the event as F2P. That would require work everyday though, but it is definitely possible. I feel the event is fair, but obviously a little more expensive to get the extras. That said if you've been saving up on cores, 1000 cores for guaranteed 5 star is pretty good deal.

  8. #808

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    Quote Originally Posted by Unregistered View Post
    I'd like to clarify something.

    You do know the event stage enemies scale based on your commander level right...?

    Lower level players do get to farm lower level stages.

    Rewards are the same regardless of your level as well, so it's potentially easier for newer players to clear the event since they don't have to fight level 60+ enemies.
    If you mean that as in the actual event stages, then that just makes it even more stupid to scale an event to a players level and have both receive the same rewards. It's like telling players to not bother putting in effort in the game unless you want to make it more difficult with no benefits.

    If you're just talking about pumpkins, if it's similar to EXP scaling, then higher level stages will give more but farming pumpkins is not practical when they're literally only worth 1 each when you need over 200k.
    Last edited by Aidoru; 10-12-2017 at 11:51 PM.

  9. #809
    Unregistered Guest
    Quote Originally Posted by Aidoru View Post
    If you mean that as in the actual event stages, then that just makes it even more stupid to scale an event to a players level and have both receive the same rewards. It's like telling players to not bother putting in effort in the game unless you want to make it more difficult with no benefits.

    If you're just talking about pumpkins, if it's similar to EXP scaling, then higher level stages will give more but farming pumpkins is not practical when they're literally only worth 1 each when you need over 200k.
    Nah, talking about the actual event. It's as you said, you put in effort, so it's harder for you.

  10. #810
    Unregistered Guest
    Various models about in the market.
    Some allow max of units others not.

    Not much of a problem in AB.
    There is no additional purpose to maxing the unit.

    Skills are fixed.
    Elite is a flat % bonus
    There is no Elite Adult content or outfits
    There is no content that requires Elite tanks

    And of course it is 5* tanks where most other games hand out what is their 4* units.
    So as far as rewarding goes, AB is more than a little ahead there.

    ABs problem remain Art (too vanilla and too little produced) and Content (much expanded basics, but still same basic farm play) and the main challenge is if they can keep events coming.

    This is an ok starter.

    But they need to use the 3 weeks "break" it gives them (while the event runs) to get going on non-farm events and better adult content. Basically change up some gears. There is only so many times those tanks can walk the path over the screen before it gets stale, at that point either the Waifu drives the player or more interesting content or player burns out.

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