Quote Originally Posted by Hentaika View Post
Pick all mage option at start, pick dagger when you can choose it, you are good to go. Now you need to save up for the healing ring first, then reaction ring(maybe even the other way around, considering how cheap reaction ring is... if you plan to spend $$ on the game - I also suggest fire ring, it helps to make stuff faster/cheaper to kill... but reaction ring start, moving to corner, surrounding yourself by girls and then just healing ring combo into dagger for infinite mana is enough to complete any difficulty of non mage battle.. 3 mana/turn ring is also not bad, but it's more expensive and much slower as you become stronger) and you can dominate anything.
Reaction ring for sure should be the first buy. While it may be slow without healing ring, you can still just barely outheal the mana cost with turn skip heal. Later on reaction ring is absolutely needed, especially if you plan on challenging later arenas. Each mob hits you 3-4 times in heroic, and since summons don't scale or anything, you have to personally kill everything. Since inventory space is so limited, you're not gonna be able to kill everything if all the enemies get 1st turn and break your armor before you get a chance to move.

More or less the late game strategy is

Triple enchant weapon and armors
Summon mobs and surround yourself so you can 1v1 enemies(If enemy is ranged you can skip this since ranged attacks don't deteriorate armor unless they crit)
Death, Death, Death, Touch, Self to get +7 more damage(Can use fire in place of death)(You don't need this if your weapon is already 8 base damage before enchant, lower depending on mob)
Swap equips as they break
CEX attack so you kill the enemies with 2 hits.(With triple enchant Sabre or Stilleto vs Frostworms)
Death, Death, Death, Touch, Self to recover CEX(Can use fire in place of death)