Quote Originally Posted by Unregistered View Post
Honestly, armor doesn't cost anything. You buy the cheapest armors, triple enchant or quad enchant them, then sell them before they break for a profit. All it costs you is a few mp points to enchant, and you can buy 2-3 more pieces for the price you sell them for. And they'll negate a lot more than the 3 attacks cex defense does.

Plus doesn't Cex defense consume on ranged attacks?
It's just that IMO there are 2 steps in this game:
Step 1 - before you get anything.. this means you can easily break your armor by accident because enemy placement is random and you don't have reaction ring yet...(heck, I had an enemy spawn on top of me.. can't attack it with melee and if you attack it with spell you dmg yourself as well XD)
Step 2 - you have reaction ring and can do close to invulnerable strategy.. battles might take ages.. but then again you only have a couple arena runs a day, might as well make them efficiently and there is barely any story remaining for you to do after a day of playing.