So I've attempted mission 12 for the first zone multiple times but the enemy just seems too OP to handle. I mean first off they already get a cheap head start with 1000 war funds right off the bat, meaning they can spam enemies at you nonstop, and their special abilities all ones that damage multiple units for half their damage. If were just a matter of overwhelming the enemies with numbers to stop them from rushing your attackers it'd be fine, but like I said they do way too much damage and have far too much of a headstart. They even start off with heavy artillery and I get only a few ground units. This is incredibly unbalanced and unfair, and I have missed out on the event because I have yet to beat it.
This is completely detrimental to the health of the game, as I can so nobody playing it for long with such a cheap learning curve. Either decrease the amount of damage they can deal, or remove their ability to spam heavy units. There's a significant difference between challenging and cheating.