I'm starting to wonder how much it would cost to have your artist create a mascot for me.
I'm starting to wonder how much it would cost to have your artist create a mascot for me.
Art looks interesting, as for scenes i dont have high hopes for that cuz small devs dont really make the best quality H. Anyway doesnt really hurt to try at least i guess, i'll be following this.
Cosmic Shock League Friend ID: 1143d
IGN: TrashPanda
CuntWars referral&friend ID: WSRBPS (use it to earn 3x big blue chests after completing tutorial and making it to 26th league)
(for the love of God please use my code only as referral ID, not for friend as its already full)
CuntWars guide&tips&trick thread
CuntWars referral link for non-nutaku
CuntWars discord server
Its May already. Any new infos? Im waiting since announcement zzZ
Its probably dead.
Seems likely. Nothing on the Patreon page since Mar 1. Nothing new to the facebook page since the same time they last posted here, Mar 13.
Almost 2 months of complete radio silence isn't a good sign.
Last I heard, they are expecting a beta release this month.
Apologies for the lack of information. We have been pushing very hard to get the game cleaned up and polished for launch. We are also trying to finalise the distribution contract with Nutaku (which are very time consuming). Have no fear, the game will not "die", it's independently funded and we are taking our time to make sure it's a great experience for you guys from launch day.
Here's are the latest updates:
- Have finalised the launch PvE campaign with 320 levels designed (Still balancing this as the difficulty curve is a bit too steep)
- We have 48 Cosmic Shock girls ready for launch, 38 at launch and 2 new ones to be released every PvP event (2 weeks intervals)
- Cleaning up the sex scenes now and adding in sexy sounds here and there, to make the interactions more immersive
- The Menus are totally finished and look very smooth and fast. Fully integrated with Nutaku.
- Ingame final pass is in progress on assets and due to be finished in the next 2 weeks (We want to clean up the hero power animations to make them as fluid and clear as possible)
The game is pretty complex for an indie team (4 guys), hence the delays. To give you an idea there are 48 unique hero powers with their own animations, 8 bosses, 24 board objects with powers...etc. All these elements interacting with each other has taken some time to iron out all of the kinks.
A couple more weeks and we are good to go, sorry for delays!
Let me know if you'd like to see updated gameplay footage, the visuals are a lot more polished now.
PS: The Patreon is a bit of a non-starter for us without the game being available so we shit canned it for now...