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  1. #1
    Quote Originally Posted by Unregistered View Post
    I think u miss the point... a lot of them or u skip certain parts on purpose. Good luck with that arrogant attitude. I will pass this game i guess. Cheers
    There may have been a language barrier, but i assure you that we aren't arrogant

    The game is in soft launch so we can still tweak it after the feedback (and yours has a point, thus we are considering to add some gold rewards for the PvP matches. For the moment we settled on 100 gold for a loss and 250 for wins, and we are thinking of a way to make the experience with the chests a little bit better)

    Any feedback is good at this time, but for some changes we may have to address large parts of code so we can add multiple issues, bugs that we can't afford to affect our database.

  2. #2

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    Angry

    The first ever thing you should do - get rid of chests.
    One of earlier announce stated that there are will be no restricting / punishing factors that forces player to close the game while he still have time and will (and money) to play.

    Filled chest slots is definitely most crude of them.
    Even if purchase additional chest slot (what i actually do in Cunt Wars), this is just one more battle.

    I will not make the same mistake here. Not again, amigo.
    Last edited by Eliont; 09-12-2018 at 10:51 PM.

  3. #3
    Unregistered Guest
    Quote Originally Posted by Eliont View Post
    The first ever thing you should do - get rid of chests.
    One of earlier announce stated that there are will be no restricting / punishing factors that forces player to close the game while he still have time and will (and money) to play.

    Filled chest slots is definitely most crude of them.
    Even if purchase additional chest slot (what i actually do in Cunt Wars), this is just one more battle.

    I will not make the same error here. Not again, amigo.
    Your the guy the steals Hentai images from developers and your giving advice on how to run a functional product... the irony is strong with this one. Pay to open a chest or play the level again when you have a free slot, no biggy

  4. #4

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    Quote Originally Posted by mune1one View Post
    So, about the chests,
    There are different chest types: timed chests(earned for winning games, PvE or PvP) , paid chests (in shop) and season reward chests.
    You can get a chest (only one) for each completed stage. If your chest slots are full, you will not receive it (as the pop-ul says), but you can replay that stage at a later time, when you have free chest slots and you will get it. We can't reward you each time a stage is replayed, cause that way everybody will just progress on stage 1.
    I don't see why this is a problem, being able to farm stage 1 would only give Lv1 chests which would barely give anything worthwhile but enough for people who are stuck progressing to feel some kind of progression. If anything, you can just limit it to 1 chest or just a single card reward+coins per day/24hours from replayed stages and create some stamina system or something for the story, that way those stages don't become completely obsolete after you run them and give players something to do in-between waiting for their chests timers.

    About the chest unlock system:
    There are lots of possibilities regarding a healthy unlocking system, all of them have pros and cons.
    After you progress a little, you will find out that it's better for the player to actively choose what chest to open and when, depending on the time you have available for play.
    Some of the implementations that create a better player experience also create vulnerabilities for the project so we have to be careful when addressing important (economy) issues, but we will think about methods for streaming up the process.

    Chests have different opening times. On your 1st few levels you will get 15minutes, 30minutes chests ... but later you will get 1h, 4h ,8h and 12h chests (with different loot and, of course, chances of getting them). Also , keep in mind that the progress is getting slower as you advance and later you will find playing PvP more rewarding(talking about the number of received chests) then playing the sagamap.
    That sounds pretty awful and even worse when you look at the obtainable chest from winning 5 PvP matches, in which you either have to wait multiple hours to get by getting 5 separate chests one at a time or literally throw away 4~5 chests away while trying to get it immediately. Imagine if you got 5 12 hour chests from PvP, you'd have to wait nearly 3 days just to get the PvP chest without tossing away any potential high tier chests.

    Yea, I really don't see why you can't just have all of their timer start the second you get them. It's not like having it is going to stop cash players from spending any less when they can just outright buy the highest tier chests, it would only encourage players to play more and for longer periods, instead of just logging in to do a single match to get another chest and logging off. The locking system only acts as a wall for players who can't play the game 24/7 and is clearly deterring players from the game as you can see by the fact that multiple people have brought it up the matter.


    Quote Originally Posted by Unregistered View Post
    Your the guy the steals Hentai images from developers and your giving advice on how to run a functional product... the irony is strong with this one. Pay to open a chest or play the level again when you have a free slot, no biggy
    Lol. I'd suggest you take a good look at what you wrote and what you're playing. There's even more irony with your post.

  5. #5
    Quote Originally Posted by Aidoru View Post
    Lol. I'd suggest you take a good look at what you wrote and what you're playing. There's even more irony with your post.
    It's almost like he doesn't realize every character is just a blatant clone of ripoff of someone else.
    Props they put a Flower Knight Girl character in the game though.

  6. #6
    China Guest
    Any tips for level 9? I’m a noob but I really like the concept! Animations are really smooth fir a web game too

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