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  1. #1

    Join Date
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    Quote Originally Posted by unknown68 View Post
    Is there any way to get a developer forum here before the game launches? That'd give it a lot more visibility (and some competition for Harem Heroes).
    Spoke to the admins about that and it’s still a little premature right now (unless you want to discuss the dev process with us). Maybe in December once we are within a month from the launch, we will request it officially.

    Quote Originally Posted by unknown68 View Post
    I'll agree with other posters in that minimal time investment in our part is ideal.
    This is a little harder for us as PvP games usually last around 5 minutes. There are Battle Chests available every 6 hours, that are unlocked for winning 5 PvP games, but there is no time pressure to complete this.

    PvE games are generally a lot shorter and you can leave anytime as it saves your progress.

    Quote Originally Posted by unknown68 View Post
    I'm interested in your 'no gacha' claim. What's your alternative way to obtain units?
    We have a very similar economy as Clash Royale, you have daily contracts to buy specific girls for in-game gold. We also have paid chests of increasing value. These paid chests can also be acquired randomly for free by winning in PvP.

    We don’t have anything like the ‘Step up’ or ‘Kompu’ systems in the Japanese games. We’re looking to create a community where free players can compete with paid players by just playing and winning chests in PvE and PvP.

    You can also gift and request girls from your friends, every 12 hours. This is a great way to level up girls and also get lots of gold (1 Epic given = 5000 gold). The higher your level the more cards you can give and receive. You can have up to 50 friends atm.

  2. #2
    Quote Originally Posted by 1Playa View Post
    Spoke to the admins about that and it’s still a little premature right now (unless you want to discuss the dev process with us). Maybe in December once we are within a month from the launch, we will request it officially.
    You guys are launching that early? Jan 2018?

  3. #3

    Join Date
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    Quote Originally Posted by makinaz View Post
    You guys are launching that early? Jan 2018?
    Everything is tracking for us to have a very strong beta by the end of the year (we started 1st of MAY). Then polish in January and launch first week of February. Of course that will depend on Nutaku's own launch schedule at the time too.

    Regarding Crystal Maidens, I just scanned the thread. What I got from it was that they appear to have gone into soft launch with something that was not ready or didn't have enough content. Then they basically disappeared! If that's correct.... it's a weird one for an indie to do unless they are getting external pressure. We'll avoid that sort of experimental soft-launch, we'll only use that short period to test Nutaku integration with CSL.

  4. #4
    Unregistered Guest
    I'm glad you're taking the Crystal Maidens lesson seriously. The last thing you want to do is piss off your potential players before they even get a chance to play your game. And then compound the problem by making it worse. I would've been interested in playing it because the art looked fantastic, but to adapt a saying, 'no matter how hot she looks, someone somewhere is sick of her shit.'

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