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  1. #11
    Unregistered Guest
    Looks like you avoided the one thing that makes western games worthless...western art. I actually don't mind match-3 games so much. I'll give it a try, and if it's not much of a time sink I'll stick with it. It's not going to replace my time spent with FKG or AB, so it better be about the same time commitment as Crush Crush or I simply won't have time for it.

    One thing, though...how did you get Nutaku sponsorship without a gacha to suck up N-gold? They aren't really known for their charity.


  2. #12

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    The artwork is fine but gameplay... just another match game. /sigh. Shame that's all western games are capable of these days. Not that I hate them, they're okay from time to time but them on a site like nutaku doesn't bold well and it's not like we don't already have a few.

    Quote Originally Posted by Unregistered View Post
    One thing, though...how did you get Nutaku sponsorship without a gacha to suck up N-gold? They aren't really known for their charity.
    Possibly a hefty stamina system or just down right buy girls.

  3. #13
    So, I went ahead and edited out explicit images to keep the SFW rules satisfied. But feel free to post anything privately.
    Alternately, any SFW images of the art can also be posted here.

    This is only to keep both adsense and those who like to browse from work happy.

  4. #14

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    Quote Originally Posted by Myrdin View Post
    If you want to draw attention to your stuff put it in BOLD, increase the fonts size, change the color of the text etc, etc.
    Thanks for the tip, have tweaked the original post now. We're just trying to give a heads up rather than showing to much at this stage. It's still around 3 months from launch and needs a lot of polish. We could put up 10-20 seconds of gameplay if people would like to see an Alpha version. Let us know.

    Quote Originally Posted by Unregistered View Post

    One thing, though...how did you get Nutaku sponsorship without a gacha to suck up N-gold? They aren't really known for their charity.
    Very good question. We didn’t need any Sponsorship. Not all non-DMM games on Nutaku are sponsored or partly owned by Nutaku. We’re a totally independent indie that is self-funded.

    Quote Originally Posted by Aidoru View Post
    The artwork is fine but gameplay... just another match game. /sigh. Shame that's all western games are capable of these days......
    I understand your reluctance in terms of match-3. However this is very different than a standard Candy Crush style clone. Here you face the opponents board in real time PvP, matching specific colours to deploy heroes that have unique powers. It’s way more varied and tactical that anything match-3 on Nutaku to date.

    Quote Originally Posted by Aidoru View Post
    Possibly a hefty stamina system or just down right buy girls.
    No pay walls and no stamina, you can play PvE or PvP as much or as little as you like.

  5. #15

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    I doubt they ever release it =)
    Most probably this game meets the same doom as CrystalMaiden and Throne of Legends.

  6. #16
    unknown68 Guest
    If you can deliver on those promises, then consider me interested. Is there any way to get a developer forum here before the game launches? That'd give it a lot more visibility (and some competition for Harem Heroes).

    I'll agree with other posters in that minimal time investment in our part is ideal. I dropped Phantasma (another match3 game on Nutaku) because each mission could take me 5-10 min to complete and I had to be actively invested in it the whole time. The writing and art was kind of trash too, but I was willing to wait to see if they improved.

    I'm interested in your 'no gacha' claim. What's your alternative way to obtain units? The only other games I can think of without gacha are the clicker games.

  7. #17
    Quote Originally Posted by 1Playa View Post
    I understand your reluctance in terms of match-3. However this is very different than a standard Candy Crush style clone. Here you face the opponents board in real time PvP, matching specific colours to deploy heroes that have unique powers. It’s way more varied and tactical that anything match-3 on Nutaku to date.
    Kind of sounds a little like one of my favorite childhood games, tetris attack in vs. mode.

    http://www.snesfun.com/play/tetris-attack/1294

  8. #18

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    Quote Originally Posted by unknown68 View Post
    Is there any way to get a developer forum here before the game launches? That'd give it a lot more visibility (and some competition for Harem Heroes).
    Spoke to the admins about that and it’s still a little premature right now (unless you want to discuss the dev process with us). Maybe in December once we are within a month from the launch, we will request it officially.

    Quote Originally Posted by unknown68 View Post
    I'll agree with other posters in that minimal time investment in our part is ideal.
    This is a little harder for us as PvP games usually last around 5 minutes. There are Battle Chests available every 6 hours, that are unlocked for winning 5 PvP games, but there is no time pressure to complete this.

    PvE games are generally a lot shorter and you can leave anytime as it saves your progress.

    Quote Originally Posted by unknown68 View Post
    I'm interested in your 'no gacha' claim. What's your alternative way to obtain units?
    We have a very similar economy as Clash Royale, you have daily contracts to buy specific girls for in-game gold. We also have paid chests of increasing value. These paid chests can also be acquired randomly for free by winning in PvP.

    We don’t have anything like the ‘Step up’ or ‘Kompu’ systems in the Japanese games. We’re looking to create a community where free players can compete with paid players by just playing and winning chests in PvE and PvP.

    You can also gift and request girls from your friends, every 12 hours. This is a great way to level up girls and also get lots of gold (1 Epic given = 5000 gold). The higher your level the more cards you can give and receive. You can have up to 50 friends atm.

  9. #19

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    Quote Originally Posted by Kotono View Post
    Kind of sounds a little like one of my favorite childhood games
    One of the best multiplayer games ever created, Puzzle fighter is a close second for me too

  10. #20
    Unregistered Guest
    Oh yeah, go read the Crystal Maidens thread for tips on what exactly to never ever consider doing when developing a game. Like, 'cut your fingers off so that you'd avoid having the slightest chance of doing them' shitty decisions.

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