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  1. #1
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Hi 1Playa!

    I've been lurking here for a while and the game looks really interesting! I'm 100% sure I'll give it a whirl when it comes out.
    I'm kind of curious how H-content is handled though. Will there be stuff like ''evolving'' that'll feature the girls in more seductive settings in the likes of Osawari Island, Pero Pero Seduction, Harem Heroes etc. or will the focus be on unlocking H-scenes by leveling up your girls?

    Maybe it's a bit of a stretch to expect it, especially with a SFW version being planned but the art of the girls looks really nice and being a sucker for stuff like evolving makes me anxious to know.

    Either way, the game looks awesome and I hope for a smooth launch for you guys in a couple of months!
    Be very careful when you talk about "evolving". (or liking/wanting it) In a lot of games that means needing multiple copies of a unit to unlock it's evolution which is a horrible design. It scales very badly with the number of units. The more units the developers add to the game, the harder and harder it is to get enough duplicates to evolve them. You end up needing to have a bunch of "generic" evolver units that can evolve any unit, and then you may as well just get rid of the duplicate functionality. (or keep the number of units really really low, which also sucks)

  2. #2
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Be very careful when you talk about "evolving". (or liking/wanting it) In a lot of games that means needing multiple copies of a unit to unlock it's evolution which is a horrible design. It scales very badly with the number of units. The more units the developers add to the game, the harder and harder it is to get enough duplicates to evolve them. You end up needing to have a bunch of "generic" evolver units that can evolve any unit, and then you may as well just get rid of the duplicate functionality. (or keep the number of units really really low, which also sucks)
    Good point and I agree that this way of evolving stuff is plain bad game design indeed. Maybe may examples were a bit off since the way I'm used to see evolving is more like the way Harem Heroes does it: creating an external resource (such as affection) used specifically for that.

    I was mostly just curious about the view the team has on incorporating the H-content.

    Thanks for raising the point though!

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