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Thread: Pocket Fantasy

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  1. #1
    Combat gameplay was almost completely stolen from Chain Chronicle.

    I will play it casually until I get bored with it or the grind gets too silly.

    At a glance the requirements to make a 6* girl are fairly ridiculous (Sacrifice several fully evolved 5*).

  2. #2

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    I can give a pretty extensive opinion of this game. For two reasons:
    -The first reason is because this game is a clone of many games on googleplay/appstore (think heroes charge and all its copies).
    -The second reason is because I heavily exploited a bug (think infinite "real money currencies"). I obviously ended up banned, but I was able to test many things. It was fun to be in the whale place for half a day.

    Basically, the game has no interesting mecanics. As said above, no H-scenes, just load screen picture. The game is so P2W that is ridiculous. Few figures:
    -Once you are VIP 9 or 10+ (don't remember), you unlock a new summoning place. There, you can get OP 6* for the very cheap sum of ~25000 gems (6000 gems is 100$).
    -You can pay 3200 gems for a 10 equipment draw with one guaranted orange. It's nice. However, you need set pieces (because set are OP), so you will have to spend a lot. Bad news, Orange is not the last tier. If you fuse 5 orange, you get the yellow tier (still with sets, ever more powerful). Oh wait, it doesn't stop here, you can cuse 5 yellow to get a red items.... still with sets....... And you can fuse 5 red to get a brown tier (still with set). I didn't try if you could fuse 5 browns to get something even more ridiculous, but I already spend over 1 million gem (If I had to pay that, it would be around 17000$) to get 2 browns pieces. I didn't manage to get a full red set for this sum.

    And as TiamatRoar said, the game pits players against each other everywhere (except for the main pve stages, which are the farming spots, basically). You don't pay? You are screwed. Completly screwed.

    The gameplay is very limited. Ultimate skills charge up, you can use them, and... that's pretty much everything. You can slightly move characters throught rows, but that's all. Goals are always "kill everyone", there is no redeeming and interesting mecanics (unlike, for instance, magic rush which had an interesting TD and world map mecanics for a heroes charge clone).

    The stamina regen is pretty much ridiculous (You get one stamina every 8min, the lowest stamina use is 5, so you have to wait at least 40 min between two stages (40s each).

    And again, no H-scene. If the game had that, it would have something worth playing. But no.
    Last edited by Keyen; 12-29-2017 at 03:00 PM.

  3. #3
    Unregistered Guest
    Good Lord, this makes Crystal Maidens seem like smart game development.

  4. #4

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  5. #5
    Would have thought they'd release along with the h content.

  6. #6
    Unregistered Guest
    Played for a bit, but... hard pass.

    Load screens = H? Seriously? The primary reason for a mobile game is something to do when waiting on the computer to process stuff at work. Which obviously means *any* H content has to be walled off/opt in. Having H content show up on loads is a non-starter. I'm not getting written up/sent to HR/fired over a mobile game. Not happening.

  7. #7
    I do agree that the load screen H stuff was a bad idea. So I hope they reverse that after the real content is added in.

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