Pretty sure he is saying the tasks will have variation in value. So that tomorrow's could potentially make up for a lower one today. But in the end, all 350 will be given out if you do every task.
We already know that, I was just re-affirming it for the user above. The problem is their reasoning.
When they're saying it's a variation in value, they explain saying it's because the actual reward, the clothing/cg/etc, has its own value, thus quest gives you less or more for depending on it. "The more valuable the prize, the bigger amount of points." I'm saying this makes little sense because the event daily rewards have little relation to the actual event reward and more to do with the dailies themselves.
For example, a player who gets on day1 of the event and one who misses a day that starts on a day2. This late player has to deal with day2 dailies as they already missed day1. The event dailies are no longer based on the reward, it's simply based on days. One player got 50 on a day1 and the one who started late got 40 on another day despite the same prize.
To prove this, I used my alt account from another game and logged to this game for the first time. They did not have a 50 point reward for the day despite being on the first reward.
Thus it ends up looking like them just tossing out seemingly random values for each day, as long as they make it to 350 quota by the end of the event.
Last edited by Aidoru; 04-23-2018 at 06:45 PM.
TLDR: The last day is going to be ~105 points with one task: Get full bar on gravity rush with each girl.
Twice.
Just throwing this out there, but for those who can't play often enough to avoid big hits from her stats being low...
Assuming you average more than 66 coins per game, gifting roses bought from playing games is more affection per energy than the affection you get from bathing/eating.... and as far as I can tell there isn't anything to keep you from doing it all at once, and thus not have to worry about affection hits.
(or is there a limit to how many roses you can gift at once?)
I've been doing the exact same thing - farming the mini games and then gifting roses. There is no limit as to how many roses you can gift, it's just that it's very tedious to do it one by one -.- I;ve gifted more than 80 at once and haven't experienced any problems.
In my experience it depends on who the girl is on whether the rose thing is most efficient. Based on cost to affection increase and need satisfaction I found that giving girls (when not doing specific tasks) an Aloe Vera Mask for bathing and Veggie Ramen for eating was the most efficient. Especially in the case of the Ramen because Sakaki and Cleo have that as one of their liked food items, I get 100+ affection for feeding them that, and both items only cost 60 coins for 80 satisfaction. After using all energy I usually end up with +400-500 coins after accounting for purchased items.
Edit: Almost somewhat paranoid that they will decrease how much affection the roses give or increase the cost of them if they see a lot of people bypassing half the premise of the game by just only buying roses and playing the games.
Last edited by katsalia; 04-24-2018 at 09:50 AM.
Do we keep the extra unlocked scene from the event somewhere?