Quote Originally Posted by svid View Post
Thanks for answers

I didnt have the Talent-point option unlocked.. so I couldnt open the panel to see if Graces AOE attack was P or M atk. Now I can see it. All her skills seem to use P.atk.

1) So for rangers like Grace (all skills seem to only use P.atk) - does that mean I dont need the stat M.atk? (I can focus on P.atk, correct?)

2) For ranger Grace, Do all of her knives come back to hit an enemy? Or does an enemy have to be in the line of the knife, for the damage to count?

(She throws knives. One goes straight. Others go diagonal and come back on the screen to hit an enemy. But Im not sure if ALL come back to hit an enemy, or if some miss if not in lined up.)

3) Grace's spirit attack seems useless if enemies are not straight in front of her. Is it better or worst than her normal attack for homing knives?
(With spirit attack, she fires faster and does the AOE knife throw in a cone shape. But Im not sure if the knives that miss, come back on the screen to home onto enemies. So it seems like its only good if the enemy is straight in front of you?)

4) Is there a wiki or site that calculated how much CRIT or BLOCK is needed to be effective, or that shows diminishing returns?

(I have high CRIT on Grace. (CRIT = 551 at player level 35.) Should I keep raising stats on it? Or after a certain number, is more stats in it is useless? I dont understand if the CRIT stat increases a CHANCE to give bonus damage, or if the CRIT # adds that amount to the ATTACK if it hits with CRIT status?)

Ty
1) Every character needs either physical attack or magic attack, but no character needs both.

3) People use the spirit attack? I haven't seen the point of it.

4) Your crit chance is based on the difference between your crit rating and your opponent's crit rating. Thus, a very low crit rating doesn't just mean that you never crit. It also means that your opponent will usually get a critical hit on you. I generally regard about 2000 crit as the baseline to prevent your opponent from getting excessive crits on you, and more like 2500 if you want to get a lot of critical hits yourself. But that's assuming mostly maxed out characters (seven stars, level 50, all talents maxed, etc.), which is a long way off for you.

Block and accuracy go together. If your accuracy is lower than your target's block, your attacks get blocked for half damage. If higher, then they don't get blocked and deal full damage. A critical hit can double the damage either way--so a crit and a block means normal damage. I'm not sure if it's entirely binary, but the jump seems pretty abrupt.