It's similar to Pirate Kings or Piggy Boom if anyone knows the genre. Fun casual mechanics which I like a lot!
It's similar to Pirate Kings or Piggy Boom if anyone knows the genre. Fun casual mechanics which I like a lot!
This may very well be the worst game on Nutaku.
How is the game casual though? You're literally fighting and struggling to progress because you can lose everything to other players within seconds. And all progress is reliant on how lucky you can get on the wheel from attacks.
The only way i could see progressing being reasonable with paying butt loads of money is if you play at like 3am so the odds of having other people online at the same time as you is very small.
So this is PvP focused, time and money heavy - gonna be an easy pass from me if that's tire
fwiw, seems to be available everywhere...
And yeah, got to the 3rd city like the other poster, but even though not much got stolen don't really feel any interest in playing more.
If it wasn't for some of the character artwork, I probably wouldn't have even touched this game. Probably one of the worst games I've seen on nutaku. This is a prime example of game made solely as a cash grab.
Nobody was comparing it to like a AAA mainstream video game. As Aidoru said, the game poorly designed and is 200% a cash grab. Nutaku has had P2W games in the past but this one is by far the worst. You should NOT be able to buy currency with your real money and then lose it in 30 seconds or less to players stealing it from you. I didn't have that happen because I haven't spent a dime on the game, but I've had 1 million stolen by a single player with like 15 seconds. Maybe when the game dies it'll actually be playable because you wont be bombarded with stuff.
Also as for the story, which I stated in an earlier post, it's hard to read it when every second you are reading, someone is taking your money.
Shouldn't there be an incentive to actually spend cash for a game for it to be a cash grab?
Played a bit, and no clue what I am doing. Okay, you basically have to unlock a city. I got that. But there is no actual strategy or player decision whatsoever. At first it looked like a bingo card or some choose board for questtions of a game show. Spin the wheel and as soon as you have enough money, click one of the icons on the board and if you have all the icons, your city is done.
There is PvP. Aha. In what way? That is just spin the wheel. If you get lucky, you can "attack" another player. Or rather, instead of the wheel giving you money, you get (perhaps) money from the other player or from destroying his shields.
Maybe I am missing something, but this game is basically a slot machine, isn't it. Not that I would have a problem with stupid game play or repetive actions, but with all the bells and whistles the interface has, there could have been done a lot of "spy vs. spy" action.