Quote Originally Posted by Aidoru View Post
So it seems the only actual goal in the end, at least til events are introduced, is reach rank 1 in arena for the UR or higher gacha ticket. A rather terrible design though if you think about it, because after the first week, if you didn't reach rank 1, it'll only go downhill for you, where you won't be able to beat last week's rank 1 players because they'll be using UR cards they got and you're stuck with your team that couldn't reach it in the first place. This pattern will only get worse as the weeks go by as the stronger will only get stronger and the weak will likely just get weaker or not progress until they get lucky with premium tickets with their own high rank cards.
Just want to point out that the tickets are HR+, not UR+. Which the people in Rank 1 are actually in a more precarious situation then the people in rank 2 because while they do get a HR+ ticket each week, sheer volume-wise rank 2 getting 3 premium tickets per week could very easily put them in a better situation then the rank 1 players because 1 HR ticket isn't actually all that much. Plus if they just keep getting atk+ HR's they still won't be able to keep the spot because rank-up battles factor both attack and defense, which if they have all atk+ HR's in their defense they're going to straight up lose to an all atk+ up rare team. Because defense battles only count on your defense stat, not attack.

Quote Originally Posted by Eliont
Can someone confirm if game has kamihime-like text rewrited?

Actually, one of first story boss scene are pretty nice... wonder if her scenario final part changes with faction player selected.

But actually game sux in all aspects except hscenes. Is those scenes original for web game or ported from taimanin franchise VN-s ?
Scenes are original for the web game. Nothing ported from the franchise. Also haven't actually noticed any text rewriting, but then again I can't read japanese so I wouldn't be able to know the conversation difference between dmm and nutaku.