- Honey Crush
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The Aubrey event was actually done well. It was challenging, but it was beatable with enough tries. Chloe's level 6 is physically impossible without spending gems or getting a once in a lifetime RNG. I've lost at least two dozen times, even while using extra moves sometimes. It was 100% created to make people spend money. Truly the most poorly designed level among the game's 300+ options. Combine that with the frustration of having to keep restarting 4 + 5 (which aren't easy either, especially 5), and it's pointless. Do better next time.
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New Costume Event for Mia
There is a new set of challenge levels that unlocks a sexy new dress for Mia.
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Has anyone actually unlocked Chloe? How are you supposed to run through levels 7-11 without losing, all without being able to use items? I haven't made is passed 9 ever.
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Chloe level 7 is so stupid. You have to make the first of 5 straight levels that bad?
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If anyone is new to this game, I highly recommend just playing the regular version and not these events. At least, skip the Chloe event, unless you're prepared to spend endless money on the game. The main game is fun enough, but the events are the most poorly done of any game I've ever played on Nutaku. Be prepared to play the same horribly designed levels over and over again because some genius thought it would be a good idea to make you restart every time you lose. Chloe's 4-6 are agonizing, and once you beat them, you have no chance of even passing 9, let alone 10 and 11. Your only hope is to have hundreds of gems and to keep buying extra moves. If you value your sanity, and your money, stay far far away from the Chloe event.
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We just released a huge Valentines Day update.
- Login Bonus
- 30% Extra Gem Sale
- New Gauntlet Mode - get all the golden keys
- 3 Valentines Events
- 3 New Costumes
- 3 Event CGs that tell the story of the Valentine's day hunt
- 1 New Story Sequence
- 18 New Levels
Also lots of bug fixes and performance improvements.
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The new event system is much improved on the last, but the level design is absolutely piss poor again. I've lost on level ONE two out of three times so far. My RNG sucks, but you shouldn't be able to lose the first level. The first level one I faced last night was easy (as it should be), but I knew as soon as I saw the last two level ones that they were going to be nearly impossible. As someone who cruised through the first 300 levels of this game, I know what I'm doing. At this rate, I won't even get the first picture unlocked. Stop overcompensating your levels to try to get gems wasted.
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Yay, lost the first level again. Hope this event lasts three months so I can unlock the first of three tasks. Just get rid of your damn item + stone + cheese levels because they don't work. Especially not as a level one. Such bad bad level designs.
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Say it with me...
Levels *Clap* With *Clap* Cheese *Clap* Stone *Clap* and items *clap* DO NOT WORK *Clap clap clap*. Design levels better.
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Unfortunately, this game has become a complete waste of time since they started events. While most games on Nutaku create events for you to earn some special content and new images, HC's main goal with events is to make you waste your money, and provide no realistic way to win new content. It's become so bad that you can't even make small progress on their events. Their brilliant idea is to make you start over level wise, each time you lose, and they always make the final level impossible (even if it's just the first checkpoint). I've never really experienced anything like it on any other Nutaku game. Events are made so that games can provide you with new content so you keep playing something you've already mostly completed, but Honey Crush is determined to make everything absolutely impossible. The developers do listen, and they say they try to make things easier, but it never makes a difference. It's almost like they take pride in as little people beating things as possible. Really, really unfortunate turn for a game that was actually pretty fun during its original run. Can't recommend.
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