The game is basically bejeweled, but the artwork is nice.
Might just be me, but even with preregistration bonus, the difficulty scale is kinda off sometimes.
The game is basically bejeweled, but the artwork is nice.
Might just be me, but even with preregistration bonus, the difficulty scale is kinda off sometimes.
I was having fun until I hit Matsu's 3rd level. Stupid impossible. Used all my revive scrolls and still lost. What's the point?
TL;DR version: Great art. Animated sprites and one small but fluid hentai animation per character. Gameplay is nothing new (Bejeweled), but still fun. Not too difficult if you grind. Simple and clean UI, although you don't want to use a square monitor unless you go fullscreen. Passable grammar, but very basic and dull episodes. No story or lore to speak of. As of the first two episodes, rape-centric porn with douchebag protagonist raping righteous female. Scenes very dully written.
Art
Fabulous. They've got the sheen, the clothing detail, the dimensions. And the animations, although meagre, are completely fluid. You can barely tell the layers. However, don't let that get up your hopes. There seems to be only a single animation per character, and it's an interactive one, which is the only thing providing diversity. Monsters are generic, although only a few resort to simple size altering animation.
User Interface
Clean, simple, minimal, easily comprehensible. The only tutorial needed is the skill equip. Don't forget to visit the Events and participate. The number of tries for the World Boss refreshes everyday, not every 8 days. The use of Event tokens in Gallery could use some exposition.
Gameplay
Bejeweled. Pretty luck-based, but it actually works in the player's favour. And grinding is actually useful. Actually, more like the game is very grindy. AP is lost even if you lose a battle. Rushing ultimate gem combos works wonders in the early game, but late game is all about grinding to beef up those skills and basic abilities. Ultimate gem upgrades cost way too much.
Story
No central plot or lore. Just episodes for each maiden. Very simplistic. And the prose and flow are robotically dull. They really should hire some quality writers and scenario creators. The lack of any connection between episodes as well as complete ignorance of the background of each episode is also disappointing.
Porn
Appears to be rape-centric. As mentioned in the short review, scumbag protagonist (different for each episode) dominates and mindbreaks righteous female. Art is great, as already mentioned. Scenarios are very short and suffer from the robotic writing too. Can't really say much more. Not into rape, so I just unlocked and skipped scenes after the first episode, so don't even have the right to judge this category.
Lag
I've got a pretty robust PC. But the game still lags a lot during puzzles. Taking actions at any time also causes the music to stutter. Funnily enough, the lag levels are the same on my potato laptop (although that kinda overheats and dies halfway through a puzzle).
Overall impression
Probably give it a 6/10. As long as one likes the puzzle type they use, they've actually got a very functional product, but the writing and episodic nature really hurt the experience. This will probably suffer the same fate as Dragon Providence, viz the leaderboards will be filled with whales no matter how easy it is to f2p the game. But if you don't mind not being on the leaderboard, it's actually not a bad pick. The only real drawback is no autoraiding even if you 3*.
Personal impression
Dropped. ...I mean, it's a porn game. That's going to be my first priority. And rape simply turns me off. If you don't mind it, certainly give it a try.
The next game that is going to come out is bejeweled too, Nutaku needs to chill with this shit.
Part of difficulty problem, I think, is that rage is clearly not working as intended. Rage for me at this point is supposed to be 140% at 0% rage to 240% at 100% rage if I understand it correctly. I, supposedly, have base damage of 217. So my real damage at 0% rage should be 303. But I still do 217. At 1% rage I'd expect 305 (141%) or 219 (101%), but I do 221. I think what actually happens is that every point of rage is increasing damage by 1.4% instead of 1%. Of course that makes it a basically garbage stat that costs twice as much as a normal stat - or rather a really really garbage stat.
Rage would be far more interesting to me if skills didn't bottom it out again.
Best stay away from this one its highly pay to win as i gave it a try till world 2-9...not only does the enemy hit very hard but she also locks up gems that makes at least 40-60% of your board useless meaning you can't possibly put out the damage to take her down. I can't imagine this being passable without many months, possibly a year of farming crystal points for upgrades and possibly still using cash shop potions for ultimate and hp restore
no not kidding, its a joke those gem locking skills. Unless you nuke her in the first 5 turns outcome is already decided for the most part for clearing with 3*s withing 12 turns. On top of that better have high enough hp so your not stuck trying to combo healing gems constantly wasting turns while having enough in attack gems and for the 4 gem line up. it takes a long ass time to get enough points for those