Happy to see the community chiming in!

Yea i just found out some of that stuff, only to see you guys already mentioned. Wish i saw there was new comments

Anyway, i got a somewhat organized list of what turns into what.

Example is:

Ent Nut
=> About 3 minutes wait time
Ent Sapling
=> merge 5 to get two
Basic Ent
=> merge 5 to get
Red Ent

etc. This produces fruit when harvested, or after time a branch which when put together makes a water puddle/ pond.

All of that is decent, although its in a loop, so after about 3 other changes, that third different series gives ent nuts again.

Most of the time your objective is to literally have one of each manufacturer, so later when there is a request, you can make it. The other goal is to buy more nymphs to upgrade the ones you have, make them stronger, and get their artwork.

Tip:

Stay organized! That island space really fills up fast as your nymphs take initiative and start giving you random stuff you dont need. I recommend you literally produce just enough to merge, and to merge 5 of something as soon as you can. What you dont want is to have 3 different types of ents, as your then going to have 3 different level fruits. If you had 2 ents of the same level, at least if your nymphs are going crazy you will have a island of the same type of fruit. Makes clean up really easy. Obviously if you have 2 ents, your priority should be to make 3 more to upgrade it all into a new one. Saves space, and you bypass merging the items since this new one might just give you that newer item.

Space should literally just be for storage of blue gems and gold coins. Gargoyles are a pain if you dont plan on spending money. Chests you should be able to get from ents (wooden at first, but merge those like you do chests).