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  1. #1
    Unregistered Guest
    Well, I think the active player pool in the game is quite low. Maybe around 500 people? And as far as I saw there are currently just about 4-5 whales (players who make heavy use of real money transaction) so there should be a fair chance for top 50.

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    So, the hard arena bosses are single element teams of one UR and 4 SR, max evo/level and sporting 4 copies of their awake skill. Since the boss you fight is random it's impossible to work on element advantage or an individual strategy, unlike Hug in last event.
    So in general what you can do is make the strongest team you can and try. There are a few points to keep in mind:
    1) It's kind of obvious, but don't expect to win consistently without UR cards of your own.
    2) In 5 vs 5 format battle, speed is the most important statistic. If you hit fast you can get a numerical advantage early and face less retaliation. So try to get the fastest cards and speed buffs in your deck.
    3) Also obvious, you want 4 skills on every card to have 100% skill rate because basic attack sucks. Since awake skills are useful, before fusing a copy of a SR/UR you want to level it to the max so you can transfer the awake skill (Except maybe buff skills). You want to hit fast and hard so the best skills are the 4 - 5 targets ones like those of Fenrir/Singha/Pramzius etc.
    4) Cards of the element of the day get x1.2 statistics, so favour those when making the deck. Full single element teams on the other hand are dangerous because you may met the boss with the advantage on you. Unless you're confident in your single element (ex you have various UR) you'd want to include at least a counter card of the other element.
    5) Even with everything else prepared, you might lose because of sheer bad luck (especially against Vouivre team sice she and Pramzius have dodge passive). If you can't secure 5 wins out of 6 battles consistently (the break even point) you should just play medium arena bosses.

  2. Before coliseum rank 11 I was winning ranked matches consistently enough to earn tickets for this event. But after hitting rank 11 in coliseum I'm been losing left and right as I keep getting matched up with people using better teams that have UR. Looks like I won't be able to get this event's UR either.

    Anyone got tips on what to focus on when raising characters? Should I prioritize levels or skills slots? Should I just throw all my N card fodder onto my main cards, or should I try and unlock the fourth skills slots by combining some N cards until they have 3 skill slots and try for a 20% chance fusion for the fourth slot?
    Should I stop being frugal and just use my Sea Fairy jars on SRs that have 3 skill slots already?
    Last edited by A Time to Screw; 03-01-2016 at 05:37 PM.

  3. #3
    Unregistered Guest
    Quote Originally Posted by A Time to Screw View Post
    Anyone got tips on what to focus on when raising characters? Should I prioritize levels or skills slots? Should I just throw all my N card fodder onto my main cards, or should I try and unlock the fourth skills slots by combining some N cards until they have 3 skill slots and try for a 20% chance fusion for the fourth slot?
    Should I stop being frugal and just use my Sea Fairy jars on SRs that have 3 skill slots already?
    I'm guessing you started recently and wasn't around last raid event. During those events fusion Kirins and Sea Fairies are plenty since every time you beat a boss you get a prize for discovering, one for partecipating, one for MVP and one for last hit. And you're gonna beat lots... After that event I had over 300 Kirins and 40 Sea Fairies left unused because I already had raised every card to max.
    So definitely stop being frugal with your Fairies.

    During this event on the other hand is harder to level characters. But I don't think fusing N cards for slots is worth your time. You need in average 4 cards to get a 2-slots (one base and 3 fused) and 16 to get a 3-slots. If you just fused those 16 to your 3-slot you'd have 15% of unlocking the fourth anyway.

  4. Quote Originally Posted by Unregistered View Post
    I'm guessing you started recently and wasn't around last raid event.
    Yup, I literally started a couple or so days ago right as February ended after all those delicious freebies were apparently being distributed. Wonderful timing, right? I was busy playing Hitsuji until the bad news about JPN version being shut down killing a lot of my motivation, so then I decided to give this game a try.

    So it's no surprise that I can't do well in this new event. That's just the way it goes, I suppose.

    I was thinking of saving my fairies and other fusion cards for when I found a character I really liked and wanted to use. But at this rate I won't be powerful enough to keep up. It's interesting to hear about how the last raid gave so much. But I'm not sure if future raids will be as generous, much less as newbie friendly.

    Quote Originally Posted by Unregistered View Post
    But I don't think fusing N cards for slots is worth your time.
    Yeah that makes sense. But my characters aren't max level yet, so I should just keep fusing N fodder until they are max? I also still have a ton of those SR fairies left.

    A few more questions:
    What should I spend my rare coins on? My gut feeling says that things like increasing maximum card storage are more worth it in the long run, but I'm tempted to purchase a couple of a story campaign character to get another unit that's fully awakened. Are any of the story characters worth awakening? I think some R cards can turn into SR cards via evolution, right?

    Quote Originally Posted by Unregistered View Post
    3) Also obvious, you want 4 skills on every card to have 100% skill rate because basic attack sucks. Since awake skills are useful, before fusing a copy of a SR/UR you want to level it to the max so you can transfer the awake skill (Except maybe buff skills). You want to hit fast and hard so the best skills are the 4 - 5 targets ones like those of Fenrir/Singha/Pramzius etc
    Fusing for skill inheritance also kind of frustrates me a bit because if you're unlucky and didn't unlock enough slots by the time you reach the skill awakening level you might have to sacrifice your initial high rank skill, which i would imagine is tough to regain. In a sense, you're gimped and it's a huge noob trap to any newbie who immediately fuses any duplicates.
    Flower Knight Girl ID: 716597775
    Level 155. Total Power ~546000


  5. #5
    Quote Originally Posted by A Time to Screw View Post
    I think some R cards can turn into SR cards via evolution, right?
    Nope, evolution does not increase a card's rarity.

  6. Quote Originally Posted by PrimalShade View Post
    Nope, evolution does not increase a card's rarity.
    I thought Salamandra had an "R" version, if the memory log of her was any indication. We just get forced to awaken her immediately as she is the tutorial SR.

  7. #7
    Unregistered Guest
    Quote Originally Posted by A Time to Screw View Post

    A few more questions:
    What should I spend my rare coins on? My gut feeling says that things like increasing maximum card storage are more worth it in the long run, but I'm tempted to purchase a couple of a story campaign character to get another unit that's fully awakened. Are any of the story characters worth awakening? I think some R cards can turn into SR cards via evolution, right?
    .

    So, as you said, in the long run the card storage is the best thing to invest the rare coins in. You could also increase your team max cost (Although you'll probably not hit the cost cap ever again after the first few levels and after adding some friends. Unless you had 5 UR or something).

    It might be surprising to you (or not) but story characters are absolutely terrible. Stay clear, unless you're a completionist and just want to add them to your album. There are no R characters that can turn into SR via evolution at the moment and I don't think there will ever be, but that doesn't mean to say R cards are useless! A selected few are very solid options for the beginner. Fire type Amelie, for example, has a speed debuff passive (it's one of the best kind of passive since it can be splashed in any element deck and still control the game. That's the reason UR Fenrir is widely used at high levels) and an awake skill that hits for major damage (that's SR level damage). Water type Jill has speed buffing passive for water, and the spotlight is her awake [Chain] skill. These kind of skill hit more than once and are very good as it will not target already downed opponents on the second attack, avoiding damage overflow and resulting more efficient.

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    And there are more useful R around, so you want to keep your eyes open and don't dismiss them just for they lower rarity. Also, keep in mind that the all-important speed statistic is so only for the 5 on 5 battles. When you fight raid bosses, they always act last so speed is totally useless. You want to focus on attack/defense reduction for your raid decks.

  8. So after you finish clearing all the campaign missions, isn't it better to run the first campaign area since it only takes 1 stamina per chance for card drop compared to the 6 stam required per battle in the last area?

    Or am I missing something here? Perhaps the last area has a much higher drop rate?
    Flower Knight Girl ID: 716597775
    Level 155. Total Power ~546000


  9. #9
    Unregistered Guest
    No, you're not missing anything. I usually don't bother because I have no use for them, but if you want N fodder the best area is the first one. As far as I know the drop rate is the same for all areas.

  10. Quote Originally Posted by Unregistered View Post
    No, you're not missing anything. I usually don't bother because I have no use for them, but if you want N fodder the best area is the first one. As far as I know the drop rate is the same for all areas.
    I don't have any other means of leveling up my units other than mass feeding N fodder. Perhaps someday I'll be good enough to somehow obtain a constant supply of kirins?

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