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  1. #81
    You shouldn't bother using AMR unless you're going against Bosses (those giant things in 1-4, 2-4, 3-5...). Anything else is just a waste. You should swap her with an LMG/SR/AR which are better choices for infantry units.

    As for my take on the game, it was more or less a good game. A bit of grindy, yes but that's already expected. My only two problems are: the game loads too slowly and the battles are resource hungry. Each click of any button takes 3~5 seconds to load, sometimes longer. Although this might be because my laptop or connection being just slow.

    In any case, I love the girls and their character designs. I specially love So Shiguchi. She's already a hottie with her short hair. Wait 'til it's longer and you have a goddess.
    Last edited by LastSensei; 07-03-2016 at 08:05 PM.


  2. #82
    Atm i'm sitting on 3-3. I started with 1 AR 1 SMG 1 LMG and 3 HG (dunno why I keep getting HG girls on free draws). Now I have a team that consists of 3*-4* girls(1 AR 1 LMG 1 SG 1 HG 2 SR) lv12 average, currently grinding 2-4. The only maps I have problems are those which consists of SR (they bypass my frontline HG and SG and always goes after my LMG)
    FKG ID - 736832430

  3. #83
    Yeah, it also takes way too much to load anything. It's really annoying to grind, specially when daily missions, that might be sopposed to be grinded, turn out to be much less worth than just farming any strory map. I've been using 2-1, as my girls finish it unscathed most ofthe time, or with just a scratch. I don't know if other 2-X maps would have better resource/girl exp ratios.

    And btw, beware of using enemy level to compare forces, as enemy level is a complete lie. Their Hp is way too good for what you would expect from such units, decent defence it seems and fair attack. I mean, i know hp doesn't relate with lvl, but enemy HG with 2000hp at lvl 5? Sure...

    Anyway, does anyone know how is that there is people with units that are not avaiable yet? I've been getting a guy in practice during a couple of days with a full team of 4*, and 2 of them are not avaiable in gatcha nor were in pre-registation event. Wtf? Is that someone from the staff?

  4. #84
    Has anyone found a way to have Iria Dokuzawa (the starter blonde in the brown jacket) work correctly? All she does is run out front and get gunned down every ti-- Gosh, thats not her duty, is it? She dies first, and then its whoever has a HG or SG. They just gang up on them, and everyone else stands around unscathed.

    Is this game like "if you're gonna employ Handguns, make sure you get 6 of them out there?" I figured that variety would offer more possibilities, but maybe I have the wrong idea?

  5. #85
    Quote Originally Posted by Stuff View Post
    Has anyone found a way to have Iria Dokuzawa (the starter blonde in the brown jacket) work correctly? All she does is run out front and get gunned down every ti-- Gosh, thats not her duty, is it? She dies first, and then its whoever has a HG or SG. They just gang up on them, and everyone else stands around unscathed.
    I have the same issue, she's always the first to die, like Monique in Kanpani Girls.

  6. #86
    Unregistered Guest
    SMG? They seem to be like that. Low defense front liners. You definitely need a fast growth rate on them to use one at the start. Sayaka Ushijima (high damage, ok defense, high hit) or Mina Makabe (sp? More evasion than most HGs at low levels) but not sure where she comes from.

  7. #87
    Is there someone that they pair best with? ie: those with a similar range? I guess the game wants you to tinker around with stuff..curious how she'd be alongside 5 HG girls.. Not that that would ever come in handy. (Or would it? I'm still learning. Definitely get the best results on 3x AR, SR)

  8. #88
    Unregistered Guest
    I don't know how the enemies choose targets, but I would think pairing SMGs with other front liners who can take hits before them is the way to go.

  9. #89

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    Does anyone know how stat gains work? Sometimes you gain stats when levelling and other times you don't.
    にせがいじん

  10. #90
    I've only got some of my girls up to 11, haven't been paying attention much on it. Is it possible that they gain certain stat levels at specific levels? I know that a popularity, or "fast vs. normal" is supposed to make a difference, with the "fast" girls gaining levels quicker, but tapering off on the long run.

    --And I know someone asked about it earlier, and I just figured it out myself (I'm sure a lot of you others had, too), but to change your Leader for your 1st Unit, if you click on her while in the Edit Team screen, and click "Modify," you're able to swap her out for someone else (ie: that 4 star freebie we got today). You can't "remove" her outright, but this is a way around it, it seems.

    My top unit currently has 3 AR, 2 SR, 1 LMG. Seems to be working better now that I've got Iria out of there. Poor girl.
    (Moved her to Unit #2 where she once again has resumed her role as bullet sponge. Come onnnn..)

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