Originally Posted by
YoshiEnVerde
Well, every level you gain raises you max stamina by 3, plus another 3 if you fill the extra friend slot. That's 6 stamina per level, plus a base of 25 stamina in lvl1.
To have 430 stamina (needed for 10 spins in Stage 9), you need to be above level 68 (Lvl68 = 427sta, Lvl69 = 433sta), which will require a total exp of around 230k... Without factoring triple-exp spins, peronamins, or lvl-ups, for someone like me (Lvl46) that would take about 100 days to reach. And that's playing 24/7. Double that to take account of non-playing times, and then remoe around 10% for lvl-ups and exp-spins, and we get half a year for me to reach that.
Of course, this is one of the places where GHQ shows its fallacies: the 0.75% sta/exp rate turns that half year into 230 days.
However, just factoring in events, I believe we can cut that time down drastically. Right now, I'm sitting on 60 stamina refills from peronamins I collected in PeroColo. If we have one of those every 2 months, that means I might be able to remove up to 25% of that time in 4 or 5 months.
Of course, then, guards event sta/exp rate rears its ugly head in: 33%.
In the end, outside of paying players (some of which are already quite close to the 70s in their levels), I don't think we'll see much people reaching the 400sta line until Christmas this year.