Poll: Preferred eidolon buffs

Be advised that this is a public poll: other users can see the choice(s) you selected.

Page 1 of 3 123 LastLast
Results 1 to 10 of 23
  1. #1

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315

    Question Preferred Eidolon Buffs (DMG calculator included)

    Damage calculator (Eidolon buffs comparison tab)
    You can change the numbers with a grey background to suit your team configuration by downloading your own copy of the spreadsheet.

    The eidolons buffs being compared are:
    +40% elemental DMG, dual element (first 3 event eidolons)
    +40% character ATK/+20% HP, single element (e.g., Jormugand)
    +90% character ATK if team contains characters of three elements, single element (e.g., Lilium)
    +45% elemental DMG, single element (e.g., Reiki)

    Since you can bring two eidolons, I also included the combination of a character ATK and elemental DMG buff, which has a degree of synergy.

    Note that the poll doesn't include the last two options because they're not currently available in the Nutaku version and will not be available for a long time.
    Last edited by sanahtlig; 04-14-2017 at 08:30 AM.


  2. #2
    Granted I can only do it with lightning so far, but 40% HP boost goes miles towards survival. I think Andromeda capped out around 7800 HP on the raid.

  3. #3
    Well, I prefer to take Jormugandr if I have to fight something that have chance to kill me with 2 triple attacks, but I usually end up taking whatever is available since I let almost anyone on my friend list.
    Am I correct thinking that +x% elemental dmg is better choice than +x% character dmg if you want to deal more damage?

    Also what's the point of this poll? To see what people prefer to take?

  4. #4

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by CBW View Post
    Granted I can only do it with lightning so far, but 40% HP boost goes miles towards survival. I think Andromeda capped out around 7800 HP on the raid.
    You get HP as your rank up. Assuming there is no rank cap, as long as you keep ranking up, your HP will only keep increasing. I'm not sure if it applies towards all characters or just the Soul though, never paid much attention.

    Regardless, I prefer full offense unless the enemies require a certain HP threshold. I would rather take a Element ATK↑ and Burst↑ eidolon than a ATK/HP one. Though I don't think there is one for light yet.

    Also gatcha eidolons have higher values than what's listed in the poll.

  5. #5

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by jazz154 View Post
    Am I correct thinking that +x% elemental dmg is better choice than +x% character dmg if you want to deal more damage?
    In general, but not always. At low assault skill this isn't true.

    Also what's the point of this poll? To see what people prefer to take?
    I'm curious about what's popular and therefore more likely to net me additional friends and/or extra daily gold.

    I would rather take a Element ATK↑ and Burst↑ eidolon than a ATK/HP one.
    Can you provide an example?

  6. #6

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by sanahtlig View Post
    Can you provide an example?
    Typhon and Ifrit

    Upcoming Medusa has a pretty unusual passive buff as well.

  7. #7
    Unregistered Guest
    Medusa's also +burst, right?

    Not too far away will be Rahab introducing +ability damage.
    And then in the distant future Jack Frost will introduce +element resistance; free 10% damage cut against the corresponding element, I believe.

  8. #8

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by Aidoru View Post
    Typhon and Ifrit

    Upcoming Medusa has a pretty unusual passive buff as well.
    1) Those are character ATK buffs, not elemental DMG buffs.
    2) Burst streak bonus seems pretty terrible, as it only applies to a small fraction of your overall damage. So you end up with a weaker character attack bonus and a burst streak bonus that doesn't even make up for the 10% character attack you lose.
    Last edited by sanahtlig; 04-14-2017 at 01:08 PM.

  9. #9

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    There is no damage loss when pitting it against HP.

  10. #10

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by Aidoru View Post
    There is no damage loss when pitting it against HP.
    I have no idea what this sentence means.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •