Originally Posted by
switch
this is based on nutaku stats not dnm as far as i know and yes archers have a 10% damage buff once awakened
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says on there AW archers.
Same person as before, just logged in now. I'll first note that I had forgotten the table was for when using the Savior Title. That said, I was using the Big Hero title, so would have 2% more attack than it expects.
Anyway, decided to do a little math to check the table and determined that it is expecting archers to have a 30% increase in damage compared to other units. The easiest way to check this is that 757 (normal unit with no buffs other than Prince with Savior) divided by 583 (archer with no buffs other than Prince with Savior) gives ~1.29846 (the prince buffs cancel each other out), which can be rounded to 1.3 or 757 being about 30% larger than 583 (I also confirmed that 582 * 1.3 is less than 757). Thus, the table expects archers to have +30% damage vs flying when as you noted Awakened archers likely only have +10% vs flying at present. That said, we can use this table to figure out how much damage is needed.
For completeness, I'll first find the health and defense of the eyes. 757 * 1.19 = 900.83. As aigis drops any decimals, that means 900 is the damage being dealt. As 756 * 1.19 = 899.64 or 899 damage and is not enough to kill in one hit, we can conclude that 900 damage is needed. Figuring out the split of health and defense can be done by then looking at vampire hunters. 337 * 1.19 = 401.04. Multiply that by 3 hits and your dealing 1203 damage, but have to deal with defense 3 times rather than once. 336 * 1.19 = 399.84, resulting in 1197 damage, which is not enough, so most likely, the required damage for 3 hits would be 1200, due to even numbers generally being preferred for stats. With that we can determine that 1200 - 3 * def = 900 - def which can be solved for 150 = def, meaning that the eyes have 750 health and 150 defense. That said, for archers we just need to know the total damage must be at least 900.
First, we need to find out how much damage we need to deal without the buff. 900 / 1.1 = 818.1818... so with the prince out, damage needs to be at least 819 for an archer with a 10% increase to damage against flying enemies to 1 shot the eyes. The damage without the prince must then be 819 / 1.19 ~ 688.235 so we need the archer to have 689 attack before the prince is factored in (assuming Savior title). If only Aria is awakened and in the sortie, this is reduced to 676 attack before buffs. If only Uzume is awakened and in the sortie, this is reduced to 657 attack before buffs. If Spica only is awakened and in the sortie, this is reduced to 644 attack before buffs. If both Aria and Uzume are awakened and in the sortie, we need 644 attack before buffs. If both Aria and Spica are awakened and in the sortie, we need 632 attack before buffs. If both Spica and Uzume are awakened and in the sortie, we need 614 attack before buffs. If Aria, Spica, and Uzume are awakened and in sortie, we need 602 attack before buffs. Unfortunately that is more damage than a max level max affection Nanaly deals. If you instead use the Big Hero title, you only need 591 damage for an archer to 1 shot the eyes, which is just barely possible with Nanaly (as she caps out at 592 damage) Do note however that this is assuming the boost archers get against flying units is 10% when it is possible that it is actually higher (in which case te target numbers will be lower).
Also, since I'm already doing these numbers, I might as well see how much damage is needed for Rear Guards with their double attack. Each hit needs to deal at least 525 damage after all buffs so 442 damage is needed before prince buff (with Savior title). Aria reduces it to 434, while Uzume reduces it to 421. Together they reduce it to 413 base attack. While Len cannot manage this, Aisha can after awakening, so those lucky people who have her can also make use of her to OHK the eyes.
At any rate, let's make some new tables
Notes:These tables assume that the prince buff and the archers vs. air buff apply to the rounded down damage value you would have without them rather than the unmodified value from before dropping the decimals. If that is not the case (as seems to be indicated by the vampire hunter values) then you may be able to OHK the eyes with a point or two less damage. As is I chose to risk erring on the side of caution. On the other hand, I did apply all sortie buffs together, and some values from the table you posted suggested they do not work that way (contrary to others that do). As such it is possible that a few further points may be added. The main way to check though, would be that before the prince is placed, all the other buffs should raise the attack to at least the value that is needed if you have no buffs except for the prince.
The multiple archer tables are due to uncertainty as to what buff awakened archers get when attacking air units. As such I did three probable boosts. If someone figures out which is correct, the information would be appreciated.
Awakened Archers (assuming 10% increase in damage vs. flying)
Other
Buffs |
Savior |
Big Hero |
None |
689 |
677 |
Aria |
676 |
664 |
Uzume |
657 |
645 |
Spica |
644 |
633 |
Aria &
Uzume |
644 |
633 |
Aria &
Spica |
632 |
621 |
Spica &
Uzume |
614 |
603 |
Aria,
Spica, &
Uzume |
602 |
591 |
Awakened Archers (assuming 15% increase in damage vs. flying)
Other
Buffs |
Savior |
Big Hero |
None |
658 |
648 |
Aria |
646 |
636 |
Uzume |
627 |
618 |
Spica |
615 |
606 |
Aria &
Uzume |
615 |
606 |
Aria &
Spica |
603 |
594 |
Spica &
Uzume |
586 |
577 |
Aria,
Spica, &
Uzume |
575 |
566 |
Awakened Archers (assuming 20% increase in damage vs. flying. Evidence suggests this is the correct one.)
Other
Buffs |
Savior |
Big Hero |
None |
631 |
620 |
Aria |
619 |
608 |
Uzume |
601 |
591 |
Spica |
590 |
580 |
Aria &
Uzume |
590 |
579 |
Aria &
Spica |
579 |
569 |
Spica &
Uzume |
562 |
552 |
Aria,
Spica, &
Uzume |
551 |
542 |
Awakened Archers (assuming 25% increase in damage vs. flying)
Other
Buffs |
Savior |
Big Hero |
None |
606 |
596 |
Aria |
595 |
585 |
Uzume |
578 |
568 |
Spica |
567 |
558 |
Aria &
Uzume |
566 |
557 |
Aria &
Spica |
556 |
547 |
Spica &
Uzume |
540 |
531 |
Aria,
Spica, &
Uzume |
529 |
521 |
Awakened Archers (assuming 30% increase in damage vs. flying)
Other
Buffs |
Savior |
Big Hero |
None |
583 |
573 |
Aria |
572 |
562 |
Uzume |
556 |
546 |
Spica |
545 |
536 |
Aria &
Uzume |
545 |
536 |
Aria &
Spica |
535 |
526 |
Spica &
Uzume |
519 |
511 |
Aria,
Spica, &
Uzume |
509 |
501 |
Rear Guards
Other
Buffs |
Savior |
Big Hero |
None |
442 |
434 |
Aria |
434 |
426 |
Uzume |
421 |
414 |
Aria &
Uzume |
413 |
406 |
CC/Awakened Vampire Hunters
Other
Buffs |
Savior |
Big Hero |
None |
337 |
331 |
Aria |
331 |
325 |
Uzume |
321 |
316 |
Aria &
Uzume |
315 |
310 |
Other Physical Damage
Other
Buffs |
Savior |
Big Hero |
None |
757 |
744 |
Aria |
743 |
730 |
Uzume |
721 |
709 |
Aria &
Uzume |
707 |
695 |