1. AB
  2. TemplateUnit_Detail

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[TABLE] style="width:100%;"
|-
| style="padding:10px; vertical-align:top;" | [TABLE] style="width:260px;"
|-
| style="color:#56311d; font-size:22px; font-weight:bolder; padding:0px 0px 1px 6px; border-bottom:1px solid #9a703b;" | {{{Name}}}
|-
| style="font-size:16px; padding:1px 0px 0px 10px;" | {{{Unit Name|Missing}}}
|-
[/TABLE]

[TABLE] style="width:260px; border:1px solid #9a703b;"
|- style="height:30px; border-bottom:1px solid #9a703b;"
| colspan="2" style="color:#56311d; font-weight:bold; padding-left:20px; background:linear-gradient(to top, #f3e183, #9a703b);" | Unit Info
|- style="height:80px;"
| style="width:130px; font-weight:bolder; padding-left:8px; border-right:1px solid #9a703b; background-color:#f3e183;" | Type / Rarity
| style="text-align:center; padding-top:2px; border-bottom:1px solid #f3e183";" | [template]AB:TemplateUnit_Type|Type={{{Type}}}[/template]
[template]AB:TemplateUnit_Rarity|Rarity={{{Rarity}}}[/template]
|- style="height:26px;"
| style="font-weight:bolder; padding-left:8px; border-right:1px solid #9a703b; background-color:#f3e183;" | Deployment Cost
| style="text-align:center;" | {{{Cost|-}}}
|-
[/TABLE]

[TABLE] style="width:95%; border:1px solid #9a703b;"
[if="{{{AbilityA}}}"]|- style="height:24px;"
| rowspan="2" style="width:130px; font-weight:bolder; padding-left:8px; border-right:1px solid #9a703b; border-bottom:1px solid #9a703b; background-color:#f3e183;" | Active Ability
| style="color:#56311d; font-weight:bold; padding-left:3px;" | {{{AbilityA}}}
|- style="height:30px;"
| style="padding-left:8px; border-bottom:1px solid #9a703b;" | {{{AbilityA Description|Missing}}}[/if]
[if="{{{AbilityP}}}"]|- style="height:24px;"
| rowspan="2" style="width:130px; font-weight:bolder; padding-left:8px; border-right:1px solid #9a703b; background-color:#f3e183;" | Passive Ability
| style="color:#56311d; font-weight:bold; padding-left:3px;" | {{{AbilityP}}}
|- style="height:30px;"
| style="padding-left:8px;" | {{{AbilityP Description|Missing}}}[/if]
|-
[/TABLE]
| style="width:280px;" | [img]{{{Image}}}[/img]
|-
[/TABLE]


[H="4"]Stats[/H]
[TABLE] style="width:100%; line-height:24px;"
|- style="height:20px;"
| width="130px" |
| style="color:#56311d; font-weight:bold; text-align:center; border:1px solid #9a703b; background:linear-gradient(to top, #f3e183, #9a703b);" | Lv.1
| style="color:#56311d; font-weight:bold; text-align:center; border:1px solid #9a703b; background:linear-gradient(to top, #f3e183, #9a703b);" | Lv.10
| style="color:#56311d; font-weight:bold; text-align:center; border:1px solid #9a703b; background:linear-gradient(to top, #f3e183, #9a703b);" | Lv.20
| style="color:#56311d; font-weight:bold; text-align:center; border:1px solid #9a703b; background:linear-gradient(to top, #f3e183, #9a703b);" | Lv.30
| style="color:#56311d; font-weight:bold; text-align:center; border:1px solid #9a703b; background:linear-gradient(to top, #f3e183, #9a703b);" | Lv.40
| style="color:#56311d; font-weight:bold; text-align:center; border:1px solid #9a703b; background:linear-gradient(to top, #f3e183, #9a703b);" | Lv.50
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-top:1px solid #9a703b; border-right:1px solid #9a703b; background-color:#f3e183;" | Health
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv1 Health|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv10 Health|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv20 Health|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv30 Health|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv40 Health|-}}}
| style="text-align:center;" | {{{Lv50 Health|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Armor
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv1 Armor|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv10 Armor|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv20 Armor|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv30 Armor|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv40 Armor|-}}}
| style="text-align:center;" | {{{Lv50 Armor|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #9a703b;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Evasion
| colspan="6" style="text-align:center;" | {{{Lv1 Evasion|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Rotation
| colspan="6" style="text-align:center;" | {{{Lv1 Rotation|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Speed
| colspan="6" style="text-align:center;" | {{{Lv1 Speed|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #9a703b;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Range
| colspan="6" style="text-align:center;" | {{{Lv1 Range|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Damage
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv1 Damage|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv10 Damage|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv20 Damage|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv30 Damage|-}}}
| style="text-align:center; border-right:1px solid #f3e183;" | {{{Lv40 Damage|-}}}
| style="text-align:center;" | {{{Lv50 Damage|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Attack Spd
| colspan="6" style="text-align:center;" | {{{Lv1 AttackSpd|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Crit Rate
| colspan="6" style="text-align:center;" | {{{Lv1 CritRate|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Crit Multiplier
| colspan="6" style="text-align:center;" | {{{Lv1 CritMultiplier|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #f3e183;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Accuracy
| colspan="6" style="text-align:center;" | {{{Lv1 Accuracy|-}}}
|- style="border-left:1px solid #9a703b; border-right:1px solid #9a703b; border-bottom:1px solid #9a703b;"
| style="font-weight:bolder; padding-left:4px; border-right:1px solid #9a703b; background-color:#f3e183;" | Penetration
| colspan="6" style="text-align:center;" | {{{Lv1 Penetration|-}}}
|-
[/TABLE]

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