- FL
- BattleCards
Stub.
Fellatio Deck.
To make things interesting, you can play cards from your Fellatio Deck to increase your chances in a challenge. Unfortunately, your opponent will play their cards too.
The first cards were introduced for any girl completing the mini game of the Summer Beach Event. It was a 1 card Package titled: My First trick. The package was themed like a booster pack, commonly used for trading card games. In the next event, the reward was 1 special card.
One card is given to each player per week. Go to one of your girl's decks to draw it. It is randomly selected for a random girl. You also receive a card pack (single card) each week if you reach rank 24 in Challenge. In the shop you can get additional booster packs with cards in it. Just like in a trading card game. If you buy a booster, either with powder or diamonds, you are asked to select a girl to receive the three cards in the booster.
You can get any card, including the legendary cards, in a booster pack.
The booster cards are chosen at random. You could get 3 common cards, or one or more rare or better cards.
You now have a kind of a deck selection you can activate before each combat or on the girl's page. You can choose up to five active cards plus the girl's Special if you have it. The legendary cards so far are the specials. Any remaining cards are stored in you inactive cards. You can have less than maximum active cards. That may or may not be wise, depending how long your fights are and how good your cards are.
After challenge start you are soon presented with two random cards from your deck. Select one quickly as the cooldown to play the next card only starts, after you selected the card. Your opponent will auto-play their cards, if they have any.
The cards have levels. A card’s effect improves by a percentage with each level.
If you have two level one cards, they will combine into a level two card. To increase from a level two to a level three will require two additional copies of that card. We can assume that this continues, (3 cards to advance from level 2 to 3, 4 for level 3 to 4...) up to at least level nine. The game states that you will be given powder that can be used to buy booster packs if you draw a card that is already at maximum level and shows a level 9 card corner in the description.
Since the cards have to be played real time this implies a massive overhaul of the combat system and that the outcome is either no longer fixed at the start of the battle or has a default outcome, should no cards be played.
Card List. Note: Each of these is obtainable by any girl with the exception that each girl's special is unique in animation and text.
* possible in-game typo Note: you can copy paste all card texts and names. Very bad font for readability inGame
Fellatio Deck.
To make things interesting, you can play cards from your Fellatio Deck to increase your chances in a challenge. Unfortunately, your opponent will play their cards too.
The first cards were introduced for any girl completing the mini game of the Summer Beach Event. It was a 1 card Package titled: My First trick. The package was themed like a booster pack, commonly used for trading card games. In the next event, the reward was 1 special card.
One card is given to each player per week. Go to one of your girl's decks to draw it. It is randomly selected for a random girl. You also receive a card pack (single card) each week if you reach rank 24 in Challenge. In the shop you can get additional booster packs with cards in it. Just like in a trading card game. If you buy a booster, either with powder or diamonds, you are asked to select a girl to receive the three cards in the booster.
You can get any card, including the legendary cards, in a booster pack.
The booster cards are chosen at random. You could get 3 common cards, or one or more rare or better cards.
You now have a kind of a deck selection you can activate before each combat or on the girl's page. You can choose up to five active cards plus the girl's Special if you have it. The legendary cards so far are the specials. Any remaining cards are stored in you inactive cards. You can have less than maximum active cards. That may or may not be wise, depending how long your fights are and how good your cards are.
After challenge start you are soon presented with two random cards from your deck. Select one quickly as the cooldown to play the next card only starts, after you selected the card. Your opponent will auto-play their cards, if they have any.
The cards have levels. A card’s effect improves by a percentage with each level.
If you have two level one cards, they will combine into a level two card. To increase from a level two to a level three will require two additional copies of that card. We can assume that this continues, (3 cards to advance from level 2 to 3, 4 for level 3 to 4...) up to at least level nine. The game states that you will be given powder that can be used to buy booster packs if you draw a card that is already at maximum level and shows a level 9 card corner in the description.
Since the cards have to be played real time this implies a massive overhaul of the combat system and that the outcome is either no longer fixed at the start of the battle or has a default outcome, should no cards be played.
Card List. Note: Each of these is obtainable by any girl with the exception that each girl's special is unique in animation and text.
Rarity | Card Name | Effect | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Increase per lvl |
Common | Pills for Thrills | Decrease your excitement | 8% | 8.5%* | 13% | 15.5% | 2.5% |
Common | Scent of Aphrodite | Increases your sex appeal | 15% | 18.8% | 22.6% | 26.3% | 3.75% |
Common | Gaze of Passion | Increases your engagement | 15% | 18.8% | 22.6% | 26.3% | 3.75% |
Common | Blow Like Sasha G | Increases your tricks | 15% | 18.8% | 22.6% | 26.3% | 3.75% |
Common | Take Control | Increase your stamina | 15% | 18.8% | 22.6% | 26.3% | 3.75% |
Common | Creepy Mist | Reduces your opponent’s sex appeal | 10% | 12.5% | 15% | 17.5% | 2.5% |
Common | Disorientation | Reduces your opponent’s engagement | 10% | 12.5% | 15% | 17.5% | 2.5% |
Common | Trick Me Not | Reduces your opponent’s tricks | 10% | 12.5% | 15% | 17.5% | 2.5% |
Common | Oh Shoot! | Reduces your opponents stamina | 10% | 20.5% | 23% | 25.5% | 2.5% |
- | - | - | |||||
Rare | Blown Away | Your girl will suck faster | 4 sec | 4.3 sec | 4.5 sec | 4.8 sec | 0.25 sec |
Rare | Aphrodite’s Kiss | Increase your sex appeal and engagement | 10% | 12.5% | 15% | 17.5% | 2.5% |
Rare | Trick and Treat | Increase your sex appeal and tricks | 10% | 12.5% | 15% | 17.5% | 2.5% |
Rare | Trick and Act | Increase your tricks and engagement | 10% | 12.5% | 15% | 17.5% | 2.5% |
- | - | - | |||||
Epic | Freeze your Lust | Freeze your excitement | 4 sec | 4.3 sec | 4.5 sec | 4.8 sec | 0.25 sec |
Epic | Ms Cupid’s Kiss | Increase your opponent’s excitement | 8%* | 8.9% | 13.7% | 18.6% | 4.85% |
- | - | - | |||||
Legendary | Unique to each girl | Decrease your opponent's stamina | |||||
- | - | - | |||||
Additional cards required | to increase level | 1 | 2 | 3 | 4 | +1 per lvl |
* possible in-game typo Note: you can copy paste all card texts and names. Very bad font for readability inGame