1. HMB
  2. Bouncy Defense


Levels
1
Prevents enemy's healing for 2 turns. Has a 20 % chance of obtaining a defense buff.
Cooldown: 4 turns(s)
2
Prevents enemy's healing for 2 turns. Has a 20 % chance of obtaining a defense buff.
Cooldown: 4 turns(s)
3
Prevents enemy's healing for 2 turns. Has a 20 % chance of obtaining a defense buff.
Damage Bonus: +10 %
Cooldown: 4 turns(s)
4
Prevents enemy's healing for 2 turns. Has a 20 % chance of obtaining a defense buff. Power +2 % .
Damage Bonus: +10 %
Cooldown: 4 turns(s)
5
Prevents enemy's healing for 2 turns. Has a 20 % chance of obtaining a defense buff. Power +4 % .
Damage Bonus: +10 %
Cooldown: 4 turns(s)
6
Prevents enemy's healing for 2 turns. Has a 20 % chance of obtaining a defense buff. Power +4 % .
Damage Bonus: +20 %
Cooldown: 4 turns(s)
Bouncy Defense

Please visit the Skills page to learn more about how these works in general.

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