1. HMB
  2. Cold Plasma


Levels
1
Creates a huge ball of cold plasma that overwhelms an enemy and reduces its turn bar to 0. 50 % chance of decreasing the enemy's defense for 2 turns.
Cooldown: 3 turns(s)
2
Creates a huge ball of cold plasma that overwhelms an enemy and reduces its turn bar to 0. 55 % chance of decreasing the enemy's defense for 2 turns.
Cooldown: 3 turns(s)
3
Creates a huge ball of cold plasma that overwhelms an enemy and reduces its turn bar to 0. 55 % chance of decreasing the enemy's defense for 2 turns.
Damage Bonus: +10 %
Cooldown: 3 turns(s)
4
Creates a huge ball of cold plasma that overwhelms an enemy and reduces its turn bar to 0. 60 % chance of decreasing the enemy's defense for 2 turns.
Damage Bonus: +10 %
Cooldown: 3 turns(s)
5
Creates a huge ball of cold plasma that overwhelms an enemy and reduces its turn bar to 0. 60 % chance of decreasing the enemy's defense for 2 turns.
Damage Bonus: +20 %
Cooldown: 3 turns(s)
6
Creates a huge ball of cold plasma that overwhelms an enemy and reduces its turn bar to 0. 65 % chance of decreasing the enemy's defense for 2 turns.
Damage Bonus: +20 %
Cooldown: 3 turns(s)
Cold Plasma

Please visit the Skills page to learn more about how these works in general.

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