1. HMB
  2. Death Strike


Levels
1
Hits an enemy, with a 50 % chance of eliminating buffs. Damage depends on the HP of the Unit.
Cooldown: 4 turns(s)
2
Hits an enemy, with a 50 % chance of eliminating buffs. Damage depends on the HP of the Unit.
Damage Bonus: +10 %
Cooldown: 4 turns(s)
3
Hits an enemy, with a 60 % chance of eliminating buffs. Damage depends on the HP of the Unit.
Damage Bonus: +10 %
Cooldown: 4 turns(s)
4
Hits an enemy, with a 70 % chance of eliminating buffs. Damage depends on the HP of the Unit.
Damage Bonus: +10 %
Cooldown: 4 turns(s)
5
Hits an enemy, with a 70 % chance of eliminating buffs. Damage depends on the HP of the Unit.
Damage Bonus: +15 %
Cooldown: 4 turns(s)
6
Hits an enemy, with a 80 % chance of eliminating buffs. Damage depends on the HP of the Unit.
Damage Bonus: +15 %
Cooldown: 4 turns(s)
Death Strike

Please visit the Skills page to learn more about how these works in general.

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