1. HMB
  2. Double missile


Levels
1
Launches two missiles to the enemy, stunning and reducing its turn bar to 0.
Cooldown: 5 turns(s)
2
Launches two missiles to the enemy, stunning and reducing its turn bar to 0.
Damage Bonus: +5 %
Cooldown: 5 turns(s)
3
Launches two missiles to the enemy, stunning and reducing its turn bar to 0.
Damage Bonus: +10 %
Cooldown: 5 turns(s)
4
Launches two missiles to the enemy, stunning and reducing its turn bar to 0.
Damage Bonus: +15 %
Cooldown: 5 turns(s)
5
Launches two missiles to the enemy, stunning and reducing its turn bar to 0.
Damage Bonus: +15 %
Cooldown: 4 turns(s)
6
Launches two missiles to the enemy, stunning and reducing its turn bar to 0.
Damage Bonus: +20 %
Cooldown: 4 turns(s)
Double missile

Please visit the Skills page to learn more about how these works in general.

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