1. HMB
  2. Sonic Missiles


Levels
1
Throws a sonic missile at an enemy. 40 % chance of stunning the enemy for the next turn.
Cooldown: 3 turns(s)
2
Throws a sonic missile at an enemy. 40 % chance of stunning the enemy for the next turn.
Damage Bonus: +5 %
Cooldown: 3 turns(s)
3
Throws a sonic missile at an enemy. 45 % chance of stunning the enemy for the next turn.
Damage Bonus: +5 %
Cooldown: 3 turns(s)
4
Throws a sonic missile at an enemy. 45 % chance of stunning the enemy for the next turn.
Damage Bonus: +10 %
Cooldown: 3 turns(s)
5
Throws a sonic missile at an enemy. 45 % chance of stunning the enemy for the next turn.
Damage Bonus: +15 %
Cooldown: 3 turns(s)
6
Throws a sonic missile at an enemy. 50 % chance of stunning the enemy for the next turn.
Damage Bonus: +15 %
Cooldown: 3 turns(s)
Sonic Missiles

Please visit the Skills page to learn more about how these works in general.

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