| Levels Launches a ray at the enemy with a 75 % of taunting. It's always a critical hit.
Cooldown: 4 turns(s) |
Launches a ray at the enemy with a 75 % of taunting. It's always a critical hit.
Damage Bonus: +5 %
Cooldown: 4 turns(s) |
Launches a ray at the enemy with a 80 % of taunting. It's always a critical hit.
Damage Bonus: +5 %
Cooldown: 4 turns(s) |
Launches a ray at the enemy with a 80 % of taunting. It's always a critical hit.
Damage Bonus: +10 %
Cooldown: 4 turns(s) |
Launches a ray at the enemy with a 80 % of taunting. It's always a critical hit.
Damage Bonus: +20 %
Cooldown: 4 turns(s) |
Launches a ray at the enemy with a 85 % of taunting. It's always a critical hit.
Damage Bonus: +20 %
Cooldown: 4 turns(s) |
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Taunting Ray |
Please visit the
Skills page to learn more about how these works in general.
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