Overview
Performance [or Battle] is a major feature in the game, appearing in majority of the events, either as major or minor requirement. This feature encourage the player to build their team of eight girls and fight other players, trolls, and Champions. Variety of rewards can be obtained, depending on your opponent or what the current event is.
To unlock this feature, the player must have at least three girls minimum at their party, all of which can easily be obtained at the beginning of the game. Your battle team will be the same across the game except against Champion and during Boss Bang event.
The game's battle system follow BDSM, which means Battles, Developments, Strategy, Mechanics. (More information on its details below.)
|
|
Battle Team
A player can participate in battle once they have obtained Red Battler after finishing the Adventure, Begin City: Scroll 4, Main Street, as three girls are needed form a team; Bunny, Juliette, and Red Battler by default. With less than three, one cannot participate in any form of PvP or PvE. Up until 7 girls can be on one team, and once you equip more than 3 you are unable to remove any to have less than 7 without making a new team if you have any empty slots.
You can change your team to any other selection of girls you have obtained by selecting the button under your stats in the pre-battle screen. During a fight, your girls will cycle through a relatively set order during an animation that looks as if they’re taking turns to attack the opponent. This order goes by the slot order in which they’re placed on your team, starting at the center slot, proceeding to the top most, and then moving clockwise. However, this order is irrelevant in terms of team building and is purely for aesthetic purposes of the battle animation as the stats of all members of your team are calculated together as a whole and function as a single unit in terms of team composition.
Depending on the Elements of the members of your team, your team will receive certain stat bonuses and will be assigned a certain Elemental affinity as a team. By default (having any general mix of girls), this will be "Balanced", though having 3 or more girls of the same Elemental type will cause your team to take on a corresponding Element as a team allowing them to gain certain synergy benefits against other teams. If you have 3 girls of one Element and 3 girls of a second Element, your team will have both Elements for its affinity. More about Elements, stat bonuses, and their benefits is detailed below under the Elements section.
You are allowed to create and save multiple teams which you can freely switch between at any time by opening the menu to edit your team. 6 teams may be saved for free, however with the purchase of a Monthly Card this number will be extended based on the tier of Card you purchase. A Silver Card will give you an additional 2 team slots for a total of 8, Gold Card will allow a total of 10 teams, and Platinum will allow you to save up to 13 teams. The team selection/editor menu will label these teams using the icon of the girl in the center position of the team’s layout and display the team’s Element. Clicking on a team will show all 7 members and the team’s stats on the right side of the screen.
|
|
Class and Stats
There are three classes in the game: Hardcore, Charm, and Know-How, all of which have their own effects, all three classes has four poses each. Unlike the old system, classes isn't as relevant anymore due to being replaced by Elements but the poses is still consistently, especially against Champions. The following list their special effects in the team, as well the poses.
Hardcore (  )
– Deals an attack with normal damaged that is 1.5x, it is called Wild Burst. | Sodomy | Doggie Style | Missionary | Dolphin | | | | | |
Charm (  )
– An effect called Narcissism will double your defense against the next 2 attacks. If this triggers consecutively, it will stack for x4 defense. | Column | 69 | Jack Hammer | Nose Dive | | | | | |
Know-how (  )
– You will heal 10x of your max Ego on your next attack, it is called Reassurance. | Bridge | Indian Headstand | Suspended Congress | Splitting Bamboo | | | | | |
Stats are divided into several key fields as follows:
- Hardcore | - Charm | - Know-How | - Damage | - Defense | - Harmony | - Ego | - Endurance |
Hardcore (HC), Charm (CH), and Know-How (KH) are the three core stats that form the foundation for all other stats. Each harem girls as well as the player themselves are assigned an affinity for one of these three. The one your player account has as their specialty (primary stat) will be used to factor your Damage & Endurance stats, while the two you are not proficient in are used to factor your Defense & Harmony.
Which stat is your primary is assigned randomly upon creating your account, but can be changed from your profile page. The first change is free, but any subsequent changes will cost 50/300 kobans. Your main or primary stat is the one shown beside your name in the battle menu. Which of the three this is doesn’t matter aside from which one is used to calculate which stat and you are free to chose whichever one you want for your main stat for whatever reason you want. There is no benefit for picking a specific one.
Depending which stat is the primary will also determine which one is your secondary stat and which is your tertiary. Which is which for these two largely doesn’t matter aside from how many points you gain for each when you level up. Though how the secondary and tertiary ones calculate into other stats will almost always combine the two, so it doesn’t entirely matter which is higher.
Each time you level up, you will gain a small number of points to each of these stats (9 to primary, 7 to secondary, 5 to tertiary). Additionally, they can be raised through equipment or by buying extra stats in the Equipment & Booster shops of the Market by clicking the "+" button next to your displayed stats in the area displaying your equipment. You can only buy each of these stats 30 times per level.
For girls, these 3 stats are calculated individually as follows:
[Base Stat] x [Level] x (1 + (0.3 x [Affection Rank])) = Stat
Damage, is your attack stat and determines how much damage you will deal against an opponent in combat each time your girls make an attack. It is factored using all of the girls in your team collectively (totaling all of their stats together: HC + CH + KH for each girl then all girls’ totals added together), while also adding in your own account’s primary stat.
Formula: [Primary stat] + ([Sum of all girls’ stats] x 0.25) = Damage
Defense is, as implied, how much defense you have to work with to be able to block your opponent's incoming Damage each time that one of their girls' attacks. This is calculated using your secondary and tertiary stats as well as the stats from your girls added together in the same way to how their contribution toward Damage is calculated.
Formula: (([Secondary stat] + [Tertiary stat]) / 4) + ([Sum of all girls’ stats] x 0.12) = Defense
Endurance and Ego work rather hand in hand and function as your HP stat. Endurance is mainly used as a base foundation for such mostly using the player’s own stats and equipment. Additionally, you will receive a small amount based on the total level of all members of your harem (whether on your battle team or not). This number and the provided boost are shown at the top of the harem menu.
Formula: (4 x [Primary stat]) + (50 x [Square Root of Harem Level]) = Endurance
Ego is then your actual HP stat used in battle, which is factored by using your Endurance stat & the stats of the girls on your team calculated together. This can be raised further with boosters, but otherwise cannot be raised directly and is only raised by proxy of strengthening the Endurance stat.
Formula: [Endurance] + ([Sum of all girls' stats] x 2) = Ego
Harmony is a special form of stat that functions differently for Champion fights as opposed to normal fights. This is the only stat with an entirely different functionality depending on game mode. For normal battle, this stat acts as a critical chance stat. This is determined solely by your own stats & equipment with the girls on your team not influencing it in any way.
The formula for the stat itself is: ([Secondary stat] + [Tertiary stat]) / 2 = Harmony
To determine your chance to trigger a critical hit, use the below formula:
30% x [Harmony] / ([Harmony] + [Opponent’s Harmony])
For Champions, Harmony functions to trigger a special ability instead of a critical strike. What ability triggers is dependent on the main specialty stat of the girl in rotation at the time the ability triggers. In use, it works starting with a flat 50% that is then divided between you and the Champion percent wise based on how your Harmony stats compare. The amount allotted to you is then your percent chance to trigger a special. The specials that is given is listed above.
|
|
Elements
In addition to the normal affinities of Hardcore, Charm, and Know-How, each girl in the game is assigned one of 8 Elemental types which factors in for a variety of key points for your girls and building teams with them. Each of the 8 Elements is denoted by a different color icon and are as follows:
- Dom | - Playful | - Physical | - Exhibitionist | - Eccentric | - Sensual | - Voyeur | - Submissive |
Additionally, there is a ninth Element icon that is used for a team's element affinity. The use for this one and how Elements work with teams is explained below under the Domination Scheme section.
 - Balanced
Domination Scheme
Having 3 or more girls of a single Element on your team will then cause your team to be assigned that Element as well. If you have 3 girls of one Element and 3 girls of a different one, your team will be assigned both Elements. If your team is made up of a mix of a guys with less than 3 of any Element, then your team will be denoted as having no particular affinity and labeled as Balanced and marked with a rainbow icon. Depending which Element(s) your team has an affinity for will entitle you to certain boosts when fighting teams of certain other Elemental affinities known in game as the "Domination Scheme" which works in a sort of rock-paper-scissors style fashion. If your team is Balanced style, then it will not receive any boosts against an opposing team, and likewise opponents will not have any boosts against you.
Dom, Submissive, & Voyeur each grant +20% Critical Hit Chance when fighting a respective opposing one.
The boosts follow: Dom boosted against Submissive > Voyeur > Dom
Eccentric, Exhibitionist, Physical, Playful, & Sensual each grant +10% Damage & +10% Ego when fighting a respective opposing one.
The boosts follow: Eccentric boosted against Exhibitionist > Physical > Playful > Sensual > Eccentric
Synergy Bonus
Additionally, each Element will grant a "Synergy Bonus" in the form of a percent based boost to a specific stat in battle based on the number of girls you have obtained for your harem, and a further boost for the number used in your team. These boosts will cap out individually and you will no longer gain boosts from additional guys that join your harem after obtaining 100 guys for a given Element. You can check the bonuses granted to you by clicking on the Element icon under your team in the pre-battle screen.
Element: | Boost
: | Formula: | Dom | + Damage%
| [Girls on Team] x 2%
[Girls in Harem] x 0.07% | Playful | + Decrease Opponent Defense% | [Girls on Team] x 2%
[Girls in Harem] x 0.07% | Physical | + Critical Chance%
| [Girls on Team] x 2%
[Girls in Harem] x 0.07% | Exhibitionist | + Ego%
| [Girls on Team] x 3%
[Girls in Harem] x 0.1% | Eccentric | + Critical Damage% | [Girls on Team] x 10%
[Girls in Harem] x 0.35% | Sensual | + Heal on Hit% | [Girls on Team] x 3%
[Girls in Harem] x 0.1% | Voyeur | + Harmony% | [Girls on Team] x 2%
[Girls in Harem] x 0.07% | Submissive | + Defense% | [Girls on Team] x 2%
[Girls in Harem] x 0.07% |
Style
Each girl is additionally assigned a "Style" listed in their character bio information. What is listed here is automatically filled by the game and determined as a combination of the guy's Element and their main stat (Hardcore, Charm, or Know-How). Therefore, it is functionally more of a battle stat as opposed to a biographical detail or something relating to the character. However, it serves no actual purpose as such, and is merely an extra detail listed for guys in the harem menu.
| Hardcore | Charm | Know-How | Dom | Yandere | Mistress | Femme fatale | Playful | Tsundere | Fluffer | Cliterature Expert | Physical | Big Dick devotee | Lingerie Fan | Tantric Sex Master | Exhibitionist | Orgy Monster | Expeditionist | Sex actress | Eccentric | Smut | AC/DC | J.O. Instructor | Sensual | Passionate | Romantic | Seductive | Voyeur | Candaulist | Cam Addict | Belfie viewer | Submissive | Sex Slave | Dandere | Wicked |
|
|
Awakening
At each interval of 50 levels, starting at level 250, girls will hit a soft level-cap and require a number of gems to be able to continue leveling. Additionally, you must have a specific number of guys at a given level to unlock the next set of 50 levels before any girl may move past this level-cap. There are 8 gem types in all, earned through a variety of events and game modes, with each girl needing the kind that corresponds in color to their Elemental type. You are able to perform awakening on girls as long as you have the necessary gems and guys to do so, regardless of your player level.
Additionally, some areas of the game may display a rainbow type gem as a reward. This is not a unique gem, rather it means that you will earn the given number of gems for each of the 8 types. (ie: 10 Rainbow gems = 10 gems per each color, for 80 gems total).
| |
Below is a chart that denotes how many gems you need per level with the amount varying by the girl's rarity.
Note: This chart is the individual amount needed to pass the listed level, not a total to reach it.
Level | Common | Rare | Epic | Legendary | Mythic | 50 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 150 | 0 | 0 | 0 | 0 | 0 | 200 | 0 | 0 | 0 | 0 | 0 | 250 | 40 | 80 | 120 | 160 | 200 | 300 | 60 | 120 | 180 | 240 | 300 | 350 | 80 | 160 | 240 | 320 | 400 | 400 | 100 | 200 | 300 | 400 | 500 | 450 | 125 | 250 | 375 | 500 | 625 | 500 | 150 | 300 | 450 | 600 | 750 | 550 | 200 | 400 | 600 | 800 | 1,000 | 600 | 275 | 550 | 825 | 1,100 | 1,375 | 650 | 350 | 700 | 1,050 | 1,400 | 1,750 | 700 | 500 | 1,000 | 1,500 | 2,000 | 2,500 |
Below is a list of the number of girls you need at the listed level before any girl may pass that level.
Level | 250 | 300 | 350 | 400 | 450 | 500 | 550 | 600 | 650 | 700 | Girls | 20 | 25 | 30 | 35 | 40 | 50 | 60 | 70 | 85 | 100 |
|
|
|
|