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    4 80.00%
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  1. #1
    Unregistered Guest
    Quote Originally Posted by Myrdin View Post
    Its a good thing there is not tank behind the paywall, though it would be nice to see a tank as a Cores purchase option, since that currency is not limited to RnG.
    But it doesnt bother me, most likely we´ll see multiple tanks in the next event anyway so... *shrugs*
    Yeah, I appreciate a break between 'gotta spend cores' events for my FTPness to catch up on cores. I didn't have enough cores to buy Katyusha last time, only Eliza, and that was only because I refused to spend cores on RNG cornucopias for Thanksgiving's event and gave up on Tessa's third copy. I have enough to buy another now, but if the next event had two on offer I'd be hosed if I spent cores on this one.

  2. #2

    Join Date
    Mar 2016
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    They start with +16% damage (or close to it) and go up from there. Same secondary options as all other 5*s tho so unfortunately that means 5 or so stats at minor upgrades instead of say the 3* 3 at major. Really not sure why they reduced the upgrade amounts for the secondaries the higher you go in rarity.... seems a bit silly to have less rare emblems stronger than higher ones.
    Flower Knight Girl: 255445855

  3. #3
    Unregistered Guest
    Is anyone doing any prep work for the Attack on Moe collaboration? They haven't released any details about what we're going to have to do, but from past experience these collabs go one of two ways...either it's a total joke for zero effort or it's damn freaking impossible unless you're a regular/paying/new-but-obsessive player of the other game. Usually it's both...one way for one game and the other way for the second game.

    I've put a bit of work into it in case the collab breaks hard against AB players. So far I've gotten to stage 110 (it's not a particularly difficult game) but I could see 'get past stage 200' or 'fully level up one of your Moetans' as the requirement and that would really suck, because those have some damn ridiculous requirements.

    Any Moe vets have any ideas about their past events?

  4. #4

    Join Date
    May 2016
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    Didnt even touch it.
    Not sure I care enough. It depends on what they give us in return. I remember there was a collab back in the day for FKG and some other game, that was so bad that most FKG players didnt even attempt it (something like a 4* Silver rarity ticket or joke like that > thats a 3* in AB terms, so yeah...).

    If the Collab is worth it I might give it a go, but Attack on Moe doesnt strike me interesting enough to devote my time for a "maybe" reward.

  5. #5
    Unregistered Guest
    Quote Originally Posted by Myrdin View Post
    I remember there was a collab back in the day for FKG and some other game, that was so bad that most FKG players didnt even attempt it (something like a 4* Silver rarity ticket or joke like that > thats a 3* in AB terms, so yeah...).
    I remember that one. Do they not let the game the reward is for decide the reward or something? Also, any collab with Osawari Fucking Island is simply an automatic no for me no matter what the reward is...those motherfuckers make it impossible to get the reward for the other game.

  6. #6
    Unregistered Guest
    Cycle 3: 8 green chocolates, total of 22 so far. Drop rate seems appropriate.

    I bought my first Emblem of Delight.

    Main: Damage Bonus 14.64%
    Sub: +36 Damage
    +22.37% Crit Multiplier
    +6% Penetration
    +5.37% Damage Reduction
    +8.17% Accuracy

  7. #7
    TreadNaught Guest
    Quote Originally Posted by Unregistered View Post
    I bought my first Emblem of Delight.
    Hm. The base damage is nice for a smasher artillery piece or destroyer I guess. Anything where the active is a OHKO booster. Your sub stats are an odd mix, but I could see that being perfect for Catriona or a sniper medium. The high damage reduc's not something you waste on a full rearguard.

    I don't get why clickers exist. The worst thing is that people go that far in making a game and then do literally nothing else with it. Christ even adding a DDR element would be such a piddling trivial effort to make so that your game is SOMETHING instead of nothing, but clickers invariably stop at nothing.

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